I'm new to SC2's map editor, but several years ago I was fluent in Brood War's map editor and SCX-tra (or something like that). Immediately I noticed that the new map editor is much more complex (unnecessarily so in my opinion) and I am having a hard time creating simple triggers that take seconds to make in the SC: Brood War editor. I have made several attempts to use online tutorials and YouTube videos to help me with my specific issues with little to no help as most guides are on basic trigger functions. Listed below are a few things that I want to do with Triggers, and to clear up confusion (or add to it), I have added the comparable trigger from the old map editor (Brood War). Any help or tips are greatly appreciated.
1. I want to create a civilian (male) unit for all current human players upon map start-up at a specific point. In Brood War's map editor it would look like this:
Conditions>Always (or) Elapse time [1 second]
Action>Create Unit [Create 1 Civilian at Location(Now called Regions) for Force 1 (or) Current Players]
2. I want to move a civilian unit to a Terran beacon (Region 1), remove said unit at the region, then create a new unit (marine) at a different region (we'll say Region 2). Essentially, I would be using a civilian to select a hero unit. In the old map editor the Trigger would look like:
Condition>Bring [Current player brings 1 Civilian to Region 1]
Action>Remove unit [Remove all Civilian for Current Player at Region 1]
>Create units [Create 1 Terran Marine at Region 2 for Current Player]
There are several other Triggers that I can't quite figure out, but if I can get some insight on how to execute the two above, I may have a strong enough base to figure the rest out on my own. Thanks for any input!