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Community Manager
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Edited by Kaivax on 4/12/12 12:29 PM (PDT)
We previously announced that we intended to “loosen” the range of opponents chosen in matchmaking, causing the game to occasionally match opponents that were a bit more disparate from one another in skill than before. This change was carried out, we have carefully evaluated the results we’re seeing, and we have decided to roll back the change for now.
What we saw with this experiment were undesirable consequences for players at the far ends of the range of skill, and we have now returned to the previous matchmaker tuning -- settings that were in use for a long time before this trial. Nonetheless, we may make further adjustments to the matchmaker in the future. Thank you very much for your participation and feedback on this! |
#1
4/12/2012
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dang I was having fun going against high silver might get promoted then. :D
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As much fun as steamrolling lower level players was for the day, it wasn't helping me become a better player. If anything it encouraged me to do things that were too risky, because they worked on players who aren't as good as I am. Not that I'm "that" good, by any means.
I do understand why it was worth trying the changes though. Even if it didn't work as well as planned, it was a good idea methinks. |
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Edited by Zoidberg on 4/12/12 12:39 PM (PDT)
I would have to say it means the very worst players were getting matched up with people who were much better than them but never against people who were worse. At the other end of the spectrum players at the top of the MMR are now facing an even lower quality of opponents. For example I know the first day it was released Idra kind of spoke out against it because the people he was facing on ladder were even further from his skill level than the people he normally faced so the games were basically pointless. As much fun as steamrolling lower level players was for the day, it wasn't helping me become a better player. If anything it encouraged me to do things that were too risky, because they worked on players who aren't as good as I am. Not that I'm "that" good, by any means. Well getting steamrolled by people better than you should help you become a better player than playing against people your level, because then you learn what types of things you can't get away with and you get better examples to model yourself after. |
I think everyone but bronze/GMs liked the change, but the fact that it is having a negative effect on these players is reason enough to change it back given how the old system was fine. |
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The changes kinda made the ladder feel willy-nilly to me. As fun as it can be to occasionally get to stomp someone not quite as good as you, it's not quite as fun when you don't know that's what you're doing:
"Well, I suppose I should poke at my opponents ramp to see what's going on and remind them I'm around. Opponents forces evaporate. Oh. Well, okay then." |















