Topic New melee map! ESV Spring
IronManSC #426
IronManSC
Edited by IronManSC on 4/25/12 11:36 PM (PDT)
All info is here

http://www.teamliquid.net/forum/viewmessage.php?topic_id=330215#1

Have fun!
iPEagleye #178
iPEagleye
Edited by iPEagleye on 4/18/12 12:17 AM (PDT)
Wow looks like korhal compound mixed with cloud kingdom, I like.
IronManSC #426
IronManSC
I just played a game on it for myself... oh my lanta even on low graphics i likey :D
IronManSC #426
IronManSC
Edited by IronManSC on 4/18/12 1:38 AM (PDT)
http://drop.sc/161891
http://drop.sc/161892

My two games with a friend on the map.

Me the Terran vs a Mid/High Diamond Protoss.


awesome thanks ^^

Added these to the thread, hope you don't mind =)
RenegadeNX #147
RenegadeNX
nice map good work
IronManSC #426
IronManSC
Map updated!

Changes:

• Re-positioned the small pod ramps near the center bases in favor of the defender

• Reduced center base resources to 6m1g

• Our beloved ESV Space Shark has made an appearance!

• Foliage and aesthetics updated
DacderOvilor #570
DacderOvilor
Edited by Dacder on 4/26/12 1:04 AM (PDT)
Hey ironman, I have a idea for a map I think might be interesting, but I lack the mapping skills...how would I go about contacting you about it?

Edit:Awesome maps btw
IronManSC #426
IronManSC
Edited by IronManSC on 4/26/12 1:50 AM (PDT)
04/26/2012 01:27 AMPosted by Dully
You copied Ohana from bel shir and now it looks like you copied Korhal Compound.


Using a similar tileset ≠ copying a map

-The base layouts are different between Ohana and Bel'Shir
-Ohana has less bases
-Ohana is also more dynamic
-Ohana doesn't suffer circle syndrome; bel'shir does

Idk man, if you honestly put ohana and bel'shir next to eachother and you say "oh snap, identical!" then you are one sad, sad person.

Now, if you think ESV Spring is a "copy" of Korhal Compound, consider these:

-Spring has more bases
-Spring has highground 3rds, korhal doesn't
-Spring is a much larger map

Don't look at the 3-4 base layout and compare it to another map and call it identical or a "copy." That's complete stupidity, especially when you lack the ability to realize that other features on the map completely change the play styles.
IronManSC #426
IronManSC
Edited by IronManSC on 4/26/12 2:14 AM (PDT)

This. People need to play on the maps to know what it is like before they judge them.


I even said it on today's mapper show. I didnt mention "comparing maps" but it falls in this category.

http://www.youtube.com/watch?v=qfx1juh46Dc

41:20
SwarmHost #976
SwarmHost
It really looks like Ohana still. The map itself lacks diversity from the other one you made. Linear attack path with an easy third? I commend you on your mapmaking skills but this map just lacks the feel for diverse gameplay
Panda #1838
Panda
Edited by PandaGAF on 4/26/12 6:12 AM (PDT)
it doesnt even look like ohana...

what are you people even looking at?!

so ironman, i like that you're sticking to half bases even though it'll be changed if this map ever gets considered for the ladder. -.-

anyway, map looks pretty good ZvP, so i approve. we're talkin' crossfire levels of good.
WorldEditor #668
WorldEditor
Edited by WorldEditor on 4/26/12 8:25 AM (PDT)
What's the thought behind that one 6m1g base? It seems like that would be the last base that anyone would take, because it's so easy for someone to shoot at it from the high ground. If it has less resources and is easily attacked, what's the motivation to take it?

Otherwise, it looks really good- I like the high ground third and the center high ground, it forces you to think a lot about how you approach your opponent's side of the map, and most maps don't offer that right now.

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