StarCraft® II

Blizzard email for downloading new patch beta

Posts: 464
I received this email, but cannot find any information about whether it is official and legit -- I can't find any forum posts talking about it, and I am hesitant to click on links from emails (I get tons of fake emails from Blizzard).

"
Greetings!

We’re pleased to invite you to join a special preview alpha phase of the upcoming StarCraft II Arcade Beta. There are numerous improvements in the Arcade beta, including significant changes to the custom game interface, many new ways to describe and uniquely identify your games, as well as substantial editor improvements. You can read the specifics in a separate email.

Because you’ve contributed to the StarCraft II community in the past we feel that you’re uniquely positioned to give us valuable feedback on the coming changes, so we’re offering you early alpha-phase access to the coming Arcade beta! You can expect to see additional polish as we move into the beta phase and beyond (and your feedback will help!)

The alpha is open and available now.

1. Uninstall the StarCraft II Beta, if you’ve installed it previously on your system

2. Delete the “Battle.net” folder from C:\ProgramData, if present

3. Download and run the appropriate Setup file from the link below. Note only the PC StarCraft II Editor is available during the alpha:

· PC: http://us.media.battle.net.edgesuite.net/downloads/sc2-beta-installers/[censored]/StarCraft-II-Beta-enUS-Setup.exe

4. Hit the “Play” button once it becomes enabled

5. Log into B.net using your retail SC2 credentials


After you’ve had a chance to check out the new features, we encourage you to provide your feedback via email at arcadefeedback@blizzard.com. Again, please keep in mind that, as this is an alpha build, the patch is a work in progress and that there are likely to be unfinished elements and some bugs as well. We appreciate your patience during the alpha phase of the Arcade beta test and ask that you please keep your feedback constructive.
Welcome to patch 1.5.0!

The StarCraft II Development Team
"
Edited by Vexal on 5/12/2012 3:10 AM PDT
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Posts: 4,728
Absolutely, 100% fake. Do not click anything in the email, forward it to the proper blizzard email address, and then delete it. edgesuite.net is NOT at all associated with or a part of blizzard, and is likely a site designed to infect your computer with viruses or other malware, especially if you download that .exe
Edited by Snow on 5/12/2012 3:03 AM PDT
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Posts: 4,105
Take the link out of that. Fast.

Otherwise you're going to get a very swift ban for posting a key-logger / phishing site.
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Posts: 464
http://www.sc2mapster.com/forums/general/general-chat/36783-sc2-arcade-alpha/#posts

This thread would suggest otherwise...

EDIT: I have removed part of the link, just in case.
Edited by Vexal on 5/12/2012 3:10 AM PDT
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Posts: 1,785
Vexal, take the email out of your post quickly.

Snow gave you the appropriate steps you're going to need to follow.

Edit: Because some random forum of morons believes it, doesn't make it legit.

Blizzard -always- announces- this crap, and says specifically to be on the lookout for emails about them. No announcement = fake.
Edited by BioFlux on 5/12/2012 3:13 AM PDT
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Posts: 464
I have censored part of the link, but left in most of it so that hopefully a Blizzard rep can verify it. I am currently assuming these emails have been sent out to people who have published maps on Battle.net with a relatively large player base (such as myself) -- the other thread I linked seems to support this.

I will hold off on touching the exe until someone clarifies this.

This post was not in my spam filter, and it says it was sent and signed by Blizzard. I also received a second email from the same address 25 minutes later with a list of changes the patch will have.

EDIT: According to that thread, the installer you download does work as expected. I suppose it could still be some elaborate scheme where a group of hackers create an entire SC2 client and backend database and infrastructure to trick people into giving away their account details.
Edited by Vexal on 5/12/2012 3:17 AM PDT
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Posts: 4,728
Hmm, between that link you posted and a little digging on edgesuite.net (http://wiredpen.com/2010/09/01/what-is-edgesuite-net/), this actually looks legit. Congrats on getting into the alpha.
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Posts: 1,785
I have censored part of the link, but left in most of it so that hopefully a Blizzard rep can verify it. I am currently assuming these emails have been sent out to people who have published maps on Battle.net with a relatively large player base (such as myself) -- the other thread I linked seems to support this.

I will hold off on touching the exe until someone clarifies this.

This post was not in my spam filter, and it says it was sent and signed by Blizzard. I also received a second email from the same address 25 minutes later with a list of changes the patch will have.

EDIT: According to that thread, the installer you download does work as expected. I suppose it could still be some elaborate scheme where a group of hackers create an entire SC2 client and backend database and infrastructure to trick people into giving away their account details.


Either way, err on the side of caution. If Blizzard verifies it then sure, grats and have fun with it. I personally would be hesitant.
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Posts: 4,098
It's legit, they haven't said whether it's NDA or not... but several of us got the emails. They should have probably said if it is NDA... because no one seems to be talking about it... and only very few got the emails I guess?
Edited by Onetwo on 5/12/2012 3:33 AM PDT
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Posts: 464
Supposedly you have to accept an NDA upon install.

After losing my level 17 Sorceress to /dnd <password> <account> I am just hesitant to click on email links from Blizzard without an official announcement.
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Posts: 4,098
Supposedly you have to accept an NDA upon install.

After losing my level 17 Sorceress to /dnd <password> <account> I am just hesitant to click on email links from Blizzard without an official announcement.


Oh okay... I forget if I did... off the top of my head I don't remember having one popup. But still, their email should mention it otherwise stuff like this happens ><

But the link is fine, they use edgesuite for hosting clients.
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Posts: 127
if it true please (cough) share SS(cough) :P
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Posts: 464
I didn't see an NDA, but I did find this:

11. Acknowledgments. You acknowledge that:

(i) the Game is a work in progress and may contain bugs which may cause loss of data and/or damage to the System;

(ii) you have, or will, back-up your hard drive prior to installation of the Game;

(iii) you have the resources necessary to easily reinstall your operating system and restore any and all data that may be lost;

(iv) Blizzard is not liable in any way for the loss of data or damage to the System, interruptions of service, software or hardware failures, or loss of data or disruption of service.
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Posts: 1,785
Feel like I should bump this so it gets attention.

I'm sure there are others that have gotten this email that are curious about it's nature.
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Posts: 464
I installed it, and it works. It's just strange that I couldn't find any indication of this on the account interface. It even lets me publish maps through the new interface.
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Posts: 1,011
I would delete it, unless you checked your b.net account and it flagged your account (you would download it through there) your asking for a keylogger... but it looks like you already downloaded it so I suggest you scan your computer now -.-
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MVP - StarCraft
Posts: 2,126
05/12/2012 03:18 AMPosted by Snow
Hmm, between that link you posted and a little digging on edgesuite.net (http://wiredpen.com/2010/09/01/what-is-edgesuite-net/), this actually looks legit. Congrats on getting into the alpha.


Yeah Edgesuite.net was Blizzard's delivery service for the Diablo3 installer (if you prepurchased it).
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Posts: 591
Patch 1.5 – The StarCraft II Arcade Arrives

Major changes are coming to StarCraft II with patch 1.5.0. The menu screen will be split into two distinct areas, and each will be focused on a distinct experience. The StarCraft II section will be where players go for head to head ladder competition, as well as custom games focused on traditional StarCraft II gameplay, such as melee maps and micro trainers. Meanwhile, the new Arcade section will the place where the community can find and play the vast array of custom games that explore the many possibilities of the StarCraft II editor. From tower defense to RPGs and beyond, the Arcade will bring your creations to players around the world.
We want the Arcade to offer the best experience possible, so we’re making changes to improve everything from the interface to the editor itself. Your input can help us refine it even further. Here are some of the improvements we already have planned:
Global Changes

· Added StarCraft II & Arcade as game Types
o Creators define which basic type best fits the game that they have created. Each game will only appear in either StarCraft II or the Arcade.

· Game Genres
o We’ve used community feedback and the existing game list to create a comprehensive menu of genres for creators to choose from. Now players will have tools to more easily find the games they are looking for, which in turn gives creators an easy way to find their audience.

Arcade

· Game Presentation
o Browsing
§ Browsing for games is a totally new experience. Players can search for games based on genre, over all popularity, star rating, newness, and recent spikes in popularity.

o Game Icons
§ The game icon contains a large game image (provided by the creator), the game’s name, and star rating. Hovering over the icon displays the game description.

o Game Info page
§ Clicking on a game icon brings players into the Game Info page, a section devoted entirely to showing off what a game is all about, providing play instructions, and revealing other important information about the game.
§ All the content in Game Info is under control of the game creator, except for reviews.
§ Joining public matches and creating private games is done from the Game Info page. This will be the portal players return to again and again to play the game.
§ Game Info contains these sections:
· Overview: This will contain the game description, as well as screenshots that show off the action.
· How to Play: This is where players will find the Basic Instructions, How to Win, and Advanced Instructions sections. This is also useful space for additional images to help players understand how to enjoy your creation.
· Patch Notes: You’re able to update patch notes as often as you like, so players can see how the game is growing and improving.
· Reviews: After playing, players can give your game a star rating and enter a text review. Once enough ratings are provided, your game gets an Average Star Rating. Players can also mark each other’s reviews as “Helpful” which will ensure that the best reviews rise to the top.

· Tutorial support
o Creators can now publish tutorials. This is a powerful way to introduce new players and give them a place to learn the ropes before they dive in.
o A “Play Tutorial” button appears on the Game Info page if a tutorial exists. Clicking the Play Tutorial button launches players directly into the tutorial game.

· Game exclusive chat channels
o There is now a “Join Chat” button on the Game Info page that allows players to join a channel named after your game, which makes connecting with other players and creating a community around your game easier than ever before.

StarCraft II Platform

· StarCraft II is now a streaming game.
o It will only be necessary to download a fraction of game data to get into the action. We expect to bring even more players into StarCraft II worldwide by making access to the game both easy and fast.

· Editor
o Added UI XML Editor for adding and modifying SC2Layout files
o Editor updated to use Visual Styles in Editor
o Added high resolution minimap support
o Font Style editing added to Text Editor
o Added Data Editor horizontal auto-layout to better utilize available screen space
o User-defined data system, accessed through the new User type in the Data module as well as the corresponding functions in the trigger library.

· Cinematic Editor
o New editor module with powerful tools for creating in-game cinematic sequences.

· AI Editor
o New editor module for user friendly management of AI wave timing and composition.

· Galaxy
o Trigger Debug Window support for breakpoints, stepping through functions, and variable inspection
o Galaxy script code memory limit increased; 4x -10x more memory can be utilized depending on how scripts are being used.
o Added support for passing structure, array, and function references as function parameters
o Improved Galaxy error message output

· Actor
o Camera Actor added for controlling camera through actor events
o Scene Actor added for controlling global actor settings (Halo settings, Power visual hiding)
o Light Actor added for creating lights in the world
o Terrain Actor added for physics impact FX support
o Creep Actor added for higher performance creep effects including creep engulfment
o Ragdoll deaths and support for combat driven physics impulses
o Added support for water ripples and physics collision based water splashes
o Terrain squib support for tileset specific dust or snow clouds FX
o Line and Arc targeting cursor support
o Added ActorInfoDisplay cheat for live actor debugging

· Game Engine
o Max selection size increased from 255 to 500.
o Added trigger event for Behavior apply/remove
o New Stunned flag for Behaviors that allows queuing commands

· Graphics Engine
o Added support to define lighting regions in the game world
o Lighting can now be set per player
o Added unit specific Halo support for pre-targeting
o Anti-aliasing support

· User Interface
o Custom unit status bar support added
o Added new in-game pathing display that shows the path a unit will take on the minimap
o Added self-cast hotkey support
o Added Font Glow support
o Added powerful control over frames, portraits, status bars, text, trigger dialogs and more. Full details, tips, and tutorials are being created to help creators take full advantage of these tools.

· StarTools
o We’re making our internal art tools available to the public.
o StarTools is a set of plugins for Discreet®'s 3ds max®, these tools allow advanced users to create, modify, and quickly preview models and animations, including particle and ribbon effects, that can be used in StarCraft II custom maps.

Updating Your Game for Patch 1.5

All game types

· Set up your Type and Genre
o Games published prior to Patch 1.5 will still be available on the service when the patch goes live. All user created games will default to appearing in Arcade, under the “Other” genre.
o Creators will need to re-save their game in the 1.5.0 client version and select the Type and Genre where they want to their game to appear.

Arcade game types

· Add a Game Icon Image
o The icon image is the first thing players see. It’s a great opportunity to make a first impression on potential players - check out existing app-stores for inspiration.
o Game Icon Images are added through the StarCraft II Editor.

· Add Game Info
o Game Info is where players learn about your game and see what cool experiences it has to offer. At a minimum, you’ll want to provide a complete Description, easy to understand How to Play Instructions, and some screenshots that make your game look awesome.
o Going a step further and creating customized images (e.g. a diagram of game controls, or a simple guide map of the play area) for Game Info will really help you stand out. The old saying about “show not tell” should be your motto here!
o Game Info is added through the StarCraft II Editor

· Set up a default mode
o From the Game Info page, there’s a big “PLAY” button that most players will use to get into your game. This creates or joins a public lobby, of the default mode you define for your game.
o This means you likely want to set the default to what you consider your “core” game experience.
o Alternatively, some games have players set up gameplay parameters after they load into the match. This is fine, but it’s recommended to make the setup process as streamlined and user friendly as possible so new players aren’t scared off right when they start the game.

· Build a Tutorial
o Tutorials are a powerful way to introduce new players.
o Ideally you’ll give players a smooth introduction to game mechanics in a fail-safe environment, teaching them everything they need to have fun before they start playing your main game mode.
o Tutorials can also be built and used as a practice mode for players to experiment in a sandbox type environment.
o To use the Tutorial feature, first publish the tutorial map to Battle.net. Then you can configure your main game to point to the tutorial.
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Posts: 591
05/12/2012 03:02 AMPosted by Snow
Absolutely, 100% fake. Do not click anything in the email, forward it to the proper blizzard email address, and then delete it. edgesuite.net is NOT at all associated with or a part of blizzard, and is likely a site designed to infect your computer with viruses or other malware, especially if you download that .exe

So it seems you were incorrect and it actually is 100% legit, since those patch notes come from that download. Those who would accuse me of breaking Blizzard's confidence or some sort of NDA (to which there is conflicting evidence of its existence), I'll say this: I'm not part of the beta, I'm just re-posting what was posted somewhere else to confirm that this "beta patch" is actually real. I've even seen screenshots of some of these new patch features. Trust me, it's completely legit.
Edited by Alexander on 5/12/2012 12:29 PM PDT
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