StarCraft® II

Tunneling Banelings

Anyone know if this is still happening? I was looking forward to this, but I haven't heard about it in a while.
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I heard it's gone. But you can check simply by using Google. :D
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Yes, it is gone.
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There's a decent chance it will make an appearance in the single-player campaign, but the upgrade wasn't present in the multiplayer HotS version showcased at MLG.
Edited by Pertinacious on 7/31/2012 11:14 AM PDT
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I think it would be kinda OP I mean is basicly invis banes personally I would find it funny if they did add it in multi player and proble would get annoyed at it at times. But the achill chances of them bringing it back to multiplayer is a low chance heh.
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Anybody who doesn't have detection(mobile or otherwise) by the time zerg has a hive deserves a load of banes in their mineral line.
Just my 2 cents.
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Anybody who doesn't have detection(mobile or otherwise) by the time zerg has a hive deserves a load of banes in their mineral line.
Just my 2 cents.

Maybe, but unlike Dark Templar or Banshees, Banelings don't kill one worker at a time, there's no opportunity to flee, no warning.
Anyways, even without burrow move we can pre-emptively burrow Banes at a possible expansion, or drop them from Overlords onto workers.
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Baneling burrow move was an unfair mechanic that would screw with everyone, even in pro matches. I, for one, am glad it's gone.
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NOOOOOOOOOOOOOOOOOOOOOOOO

I want burrow movin banes :(
Edited by MechaGhidrah on 8/7/2012 11:41 AM PDT
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I'd settle for a Hive upgrade that lets Zerglings morph into Banelings while burrowed.
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08/07/2012 12:34 PMPosted by LeadfootSlim
I'd settle for a Hive upgrade that lets Zerglings morph into Banelings while burrowed.


I like that idea, good one
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Its gone and it would be insanely broke if they kept it.
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