Name: Jared Hunt
Faction: Raynor's Raiders
Equipment: VYN-300 Combat/Survival suit, new EMS-99 assault rifle, Shatterer combat pistol and Rayon energy blade, Psi scythe.
Abilities: Hypersonic pulse- Stuns enemies for a short duriation
EMP round-drains shields and temporarily reveals cloaked units. Also disables electronics for a short time.
Cloak (Semi-Passive)- Becomes invisible. Operates much like a Dark Templar's due to the training done on Shakuras with them.
Psi Choke- Uses psionic energy to silently collapse an opponents wind pipe.
Abilities-in-progress: Ethereal blades-Creates blades of pure psionic energy that fight with Jared. Can only maintain for a few seconds now and the blades are imperfect.
Blink-At Naaris's behest, Jared has been trying to learn blink. Can only move a few inches as it stands.
Backstory: Jared was one of the first Entity's created with the programs inception. He knew the original Entity, Hunter Zios, leader of the Headhunters, and a good family friend. He contacted Jim with the idea to instead of using Tosh's method, sending them to Shakuras to train. The result was the Entity, and with a new generation came new gear. He carries a Psi Scythe that was a gift from his teacher, Naaris, the same Dark Templar who trained Hunter. Is lethal at all ranges, but especially melee. His scythe tears through armor with ease and he is an incredibly skilled stealth combatant and infiltrator. Due to his training, he strongly disagrees with the continued use of spectres, but understands due to the length of time it takes to train Entitys. Despises ghosts, and tolerates spectres.
Faction: Orathas Brood
Unit: Hive Matriarch (Beta Huge Queen)
Equipment: None, but uses scythes similar to pygalisks and stronger than normal spines. Gets access to powerful psionic abilities later.
Mutant Larva: Worm-like creatures that can survive off-creep. Spawns in sets of four.
Creep Tumor: Spawns a generator of Creep, a fungas-like organism that terraforms the surrounding area
Shockwave: Sends out a burst of energy, knocking individuals away and stunning them.
Dark Swarm: Fires a cloud of bugs in a small area, making anything under it immune to ranged damage.
Psionic Sensor: Can detect Psionic individuals, but can't pinpoint location.
Swarm Pod: Buildings become temporary nests to a swarm of small suicidal bugs.
Bio-Plasma Blast: Fires a blue energy blast at a target.
Infest: Infests a creature/character, turning them, unwittingly, into a slave of the brood.
Razor Swarm: Summons flesh- and metal-eating bugs to consume anything in a target area.
Distortion: Fires a ball of black energy at an area, nullifying abilities and cloaking for a small time, or until they leave the area.
Implosion: Turns a random target into a living time-bomb.
Backstory: A queen recently modified by an unknown source, featuring mutations to her body, enhanced psionic abilities, and an intelligence and individuality. Originally part of the brood belonging to the Queen of Blades, she was sent along with a newly created brood to investigate an unknown signal. When the brood had reached the signal, however, they were engulfed into a giant battle with creatures from the void. Although the brood sent was wiped out, Athazual seemed to survive, acting on her own accord.
Unit: Dark Templar
Race: The race with technology that can turn a planet inside out if they really pushed it. Protoss.
Faction: Bears no symbol, and owes his allegiance to the Nerazim tribes and his master, Zeratul.
Equipment: Psi-Blades, Warp Scythe which can be dismantled into two Warp 'Axes'. Shurikens he charges with Psionic Energy. Heavy armor. Khaydarin crystal amulet to hold his memories.
Backstory: He completed the Shadow Walk easier than almost any other Nerazim and is one of the youngest ones to complete it. He forged his warp blade himself to fit his needs and created all of his shurikens. He had his amulet forged so he would not die without his memories being stored. He is still an apprentice, he was sent to help and to be taught how to control his Blink skills better. He has always has had an anger towards Zerg because of the death and destruction they had done to the Protoss.
Abilities: Blink and cloak.
Name: Kevin Devine
Unit: Scout Class Infantry
Equipment: MGR (Miniturized Gauss Rifle) Hell Raiser Stickky bombs and Scythe Pistol. Suit allows him to sprint extremely fast for shor distances as well as Cloak him for a small amont of time.
Backstory: Drafted into the military a year ago and has finished over a year's worth of training. He has a a fear of Zerg that is only surpassed by his hatred for them. This mission was the first real mission hes been assigned to.
Name: Commander Azu
Race: Dark Templar
Faction: Dark Templar
Unit: Corsair Pilot
Equipment: Single warp blade
Abilities: All abilities of a normal dark templar
Backstory: Azu is among the finest corsair pilots in the Nerazim fleet. Although his piloting skills are formidable, he did not train as much in areas like ground combat.
Name: Leon Stukov
Equipment: HWI Spec Ops environment suit, TSR-77 Sniper Rifle, Ender combat pistol, katana.
Unit Background: A Shadow is a secret Black Ops unit that is equipped with an Ender combat pistol, TSR-77 sniper rifle, and a katana. They have special environment suits and they have psionic powers.
Backstory: Classified Information.