StarCraft® II

About the units and structures

Posts: 94
With respect to Blizzard and I realize that they are working hard to update patch 1.5.0 that recently launched. But I do have one question regarding the campaign gameplay. Despite all the patches that were released, (and I don't know if it is just me) I noticed that the campaign units/structures were never updated to the current patch; and no I am not talking about 1.5.0; I am referring to the previous patches. Why is this?
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Posts: 208
Because balance only really matters when you are playing against another person competitively. At least I think that this is their reasoning.
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Posts: 528
Its because the campaign was made before balancing began. Like for example, the lessened range of siege tanks. The mission you get tanks in, you need that !@#$ing range. The balancing could break the campaign to be WAY too easy or WAY too hard or even IMPOSSIBLE.

another example is roaches. They have 4 range currently, in campaign they still have 3 range. When Terran gets a buff i wished they would include it in the campaign, but that would just make it too easy.
Edited by Gashnaw on 8/5/2012 1:18 AM PDT
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