@Wings - Glad to hear it and best of luck. I'll keep you posted.
@Bobucles - I concur with your response on the Siege Tanks. This is more in line with what I had in mind and far easier to implement. Thanks for the comment.
@Zero - Thank you Zero and yes I am aware of the issue which you're referring to. Thank you for playing the map and your comments here.
[Update]: I just published update (1.3) and updated my page one post for this thread. Thank you all for continuing to support the map and provide comments on it here.
Here is a copy of the official change log for version (1.3):
Increased difficulty of Roach Queen slightly
Re-enabled the periodic spawning of certain units
Re-created the timed attack I accidentally deleted (around 16 minutes)
Fixed most portraits that spoke via telepathy (their mouths move now)
Changed the -colors trigger command to only display for the Triggering Player
Nerfed Hyper Security System (Ace Auto-Turret Buff)
Fixed New Generation Bunker (Ace Bunker Buff)
Improved upon Admin Recognition System (Shakespeare anybody?)
Reworked more data to continue improvement
Modified Artanis' Planet Cracker ability
Removed Orbital Healing Actor to reduce lag for a lot of players
All units should now be transportable
[Signature]: Find players who are players you can play with and play your way to victory!