08/05/2012 11:42 AMPosted by GashnawYea but if you pass the mission on casual you don't get the extra tech. I may in fcat have to do brutal all over again because I am getting no where right now. and the levels I skipped i just could not do with the tech i had at that point in time.
With the Dig, here is the best way to go about it.
Set up a bunker on each entrance along with tanks. Make another factory when you can and make sure you keep making SCV's. You want about 4-5 tanks on each side. You can have more if you need to.
Make sure you get about 2-3 workers on each side of the entrance to repair as needed. Pop up about 2 turrets near your tanks to stop air units from killing them.
When you get access to the drill. Hot key it. This is the most important factor with this mission. When you see the map ping, here is the order of units you wanna take out. Colossi, High Templars, Immortals then Archons. Colossi will wreck everything you got, High templars are nasty cuz they take out your workers as they repair your tanks and immortals just shrug off all tank attacks. Archons are not all that dangerous unless your bio units are outside of a bunker.
When more air units arrive, make sure you take out the carriers then the void rays. Always make sure you got bunkers in place with 5 marines a medic.
It is possible to beat the mission without taking the expansion. However, you have to make sure you repair everything and try not to lose units. Otherwise, your money will diminish and you will have no way to defend yourself.
08/05/2012 02:06 PMPosted by GashnawI on;t have the extra slot on bunker on this mission, so I can only fit 4 units. So i guess 3 marines and a medic? Do medics even heal in bunkers?
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