Topic
2 New David Kim Interviews from IEM
http://www.gaming-insight.de/sc2/2890 I am very glad they didn't buff raven. All that needs a change is creep spread. Buffing raven would just result in a later raven nerf (a la ghost buff, creep spread buff). |
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Edited by Doncroft on 8/20/12 12:17 PM (PDT)
They may yet. They're waiting to see the metagame shifting. Zerg were dominating at the time. Even so, the Raven desperately needs an adjustment. Anyway, I watched the whole interview, and what most encouraged and excited me is the role of the Mothership Core in PvP. No one's meaner to Protoss gameplay-wise than other Protoss. We can torment the heck out of each other early game, and one small slip can spell disaster. Out of all 6 matchups, PvP is the only one that STILL hasn't evolved into macro on a large scale. The majority of it is still 1 base vs 1 base. Sometimes 2. RARELY 3. A mobile Mothership Core (very slow) for that price with that much firepower will shut down a great deal of the cheese macroing Protoss die to. I'm talking persistent cannon rushes (the one's that slowly siege you to death), Zealot rushes, 4 gates, even 1 base Colossus all-ins. And not just in PvP, this will make the Protoss early game stronger than ever, so we don't have to be so timid and weak in the first 9 minutes, unless we're committing to a push (no retreat, must do damage). The Oracle and Tempest are nice, but they're not going to revolutionize a matchup the way, say, Battle Hellions will. But the Mothership Core has the power. I can't wait to play Protoss in HotS! |
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The IEM Round of 4 was still 3 Zergs and 1 Terran. Terran had a better win rate overall but I think it is really a mistake to take the results of one tournament and use it as a platform for game balance decisions. Zerg did incredibly well at the tournament and all things considered the only Terran to advance past the round of 8 was MVP. The tournament also had a shortage of European Terrans and Protoss players. Kas was the only European terran who performed relatively well at the tournament. The tournament showed highly competitive tvz play, but it also showcased the weakness of playing terran at under top korean Code S.
Not only that but the majority of zerg players showed some degree of inexperience with dealing with mech play. I think that while tvz is improving the ball is still in the zerg court. |
http://www.gaming-insight.de/sc2/2890 There was a ghost buff? |
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Edited by BcBroBama on 8/20/12 12:32 PM (PDT)
When they released the raven map they saw that Zergs started to dominate less. They are going to see what happens and may not release the buff.What, because they were Dominating less, wtf lol. http://www.youtube.com/watch?v=tD2VcBjYrsg Ravens are fine.
Terrans kept whining about how expensive ghosts were, when I think Blizzard had them gas-intensive to counter everything else being mineral-intensive. Anyway, ghosts were cost buffed to cost only 100 gas (but 200 minerals) and then were endlessly massed until they got nerfed. Not a huge buff, but they were made more easily massable. |
Wanna show me a game where Zerg spreads out his units? |
Tempest is too similar, does what carrier does but better. My favorite part.... gawd how ignorant and stupid the blizz people are... it seriously amazes me.. HOW... the hell is the tempest similar to the carrier in ANY WAY... except for moving at a snail's pace? Beyond their equally ludicrously slow move-speed... they have nothing in common... besides attacking both air and ground. Honestly, how can these units even be comparable... minus them both being air units. I just don't understand why they think these units are so similar when THEY'RE CLEARLY SO DIFFERENT... can't you see that they attack at different ranges? |
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Edited by BcBroBama on 8/20/12 12:37 PM (PDT)
You realize what happened there, right? NesTea saw the raven, and pulled his brood lords back. They automatically stacked. And then Mvp flanked him with 8 seeker missiles. The only reason NesTea even had 4 brood lords left at the end of that was because he did split them. Unfortunately, they're slow and they don't have stim, so he couldn't individually split them like marines. Yeah, if you just have the ravens sitting around the whole game in plain sight, it's going to be really hard to hit your seekers. But that's why positioning is so important in this game, especially against an army as immobile as the brood lord death ball. |
I see what you did there. |
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Carriers are really good against mech.
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I'm glad that the removing protoss thing isn't final :')
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So, I just watched the interview. He didn't say Zergs were "dominating less", but "struggling a little bit". They mean quite different things.
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Anyone worrying about the 'dominating less' comment should just watch the interview. In the interview it's very clear that what he means is that Zergs HAD been dominating tournaments, but over the past couple of weeks WITHOUT any patches, they have been dominating less ON THE PRO SCENE. The concern was not that a Raven patch would make Zerg dominate less, the concern was that maybe the metagame is shifting to fix itself and so a Raven patch might actually tip things the other way and put Zerg in a hole again.
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Edited by MrFurious on 8/20/12 1:14 PM (PDT)
carrier and tempest have similar roles but tempest does it better???!?!
carrier has 26 dps tempest has 7.5 dps and 10 dps verse armored (basically a expensive flying stalker) ya...I'm pretty sure tempest is a much worse unit. The fact that a pdd can totally wreck a tempest attack for over a minute makes it pretty useless and they say its not used that much? seems to be used more then reapers to me |
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Edited by gerdro on 8/20/12 1:12 PM (PDT)
The Tempest comments...why does it still exist.
In the video he said Tempest is better than carrier. He says the carrier damage doesn't counter anything for cost. So why are they adding a unit more expensive with less damage; are they really hoping the range will make up for it? |














