I apologize if this is posted in the wrong spot, wasn't sure exactly where to submit this. If you want me to remove it, I will :)
I'd like to try my hand at this RP stuff, pending approval from Jester, of course :)
Below is my character (Jeremiah Groud) and his faction (the Blind Angels), including unit names and descriptions.
Faction Break-down: Medics = 2/3rd of force, Surgeon = 1/6th of force, Engineer = 1/6th of force.
I'll let Jester dictate the overall number of units/ships I get, as well as our entrance (unless he wants me to take care of that ;) ).
Name: Jeremiah Groud
Faction: Blind Angels
Equipment: Combat Shield, CMC-405 Light Combat Suit (Standard Issue Medic Armor), A-13 Flash Grenade Launcher, C-7 Gauss Pistol, Personal Cloaking Device (Slightly damaged, emergency use only)
Abilities: Heal, Restoration, Optic Flare (As seen in Starcraft I/II), Surgeon Training
Background: The Blind Angels are a mercenary group in the Koprulu Sector. Unlike most mercenaries, they specialize in fixing rather than breaking. A wild card in any combat hot spot, the Blind Angels live up their name by healing any and all wounded that come their way. The Blind Angels also pack along a valuable commodity in a warfront scenario: highly trained Surgeons, specializing in mechanical and biological reconstruction of soldiers most people would describe as 'dead'. The Angels provide these services freely for both Protoss and Terran combatants... but at the end of the day, they're still mercs. If offered enough incentive, certain factions might find themselves greeted by Auto-Turret fire instead of healing hands...
Blind Angel Faction Units
Unit Name: Medic
Equipment: Combat Shield, CMC-405 Light Combat Suit
Abilities: Heal, Restoration
Background: The bread and butter of the Blind Angels, the Terran Medic. Lightly armored, entirely un-armed, and ready to stitch up that flesh wound!
Unit Name: Surgeon
Equipment: Surgical Equipment
Abilities: Bodily Reconstruction (Varying by race, Surgeons can use Terran technology to regrow a limb... or replace it entirely with something bigger and better! The process can take up to a week, with patient combat-readiness usually occuring several days afterwards.)
Background: The specialists of the Blind Angels, the Surgeons can fix nearly anything. Altogether too excited about their work (and ready to 'improve' upon Nature's designs at the drop of a hat), the Surgeons can fix what few other warfront establishments can... keeping the Angels both valuable and busy.
Unit Name: Engineer
Equipment: Modified CMC-405 Light Combat Suit (Slightly heavier armor, SCV repair apparatus, painted light yellow)
Abilities: Repair, Auto-Turret, Point Defense Drone
Background: Every so often, the Angels turn a blind eye to certain clients... and usually, those clients are none too pleased. To keep the peace, Engineers provide 'deterrence' for rowdier patients via Point Defense Drones, Auto-Turrets, and up-close-and-personal Repairs. Sporting a slightly heavier suit and a modified SCV repair apparatus, these workhorses are ready to rock... for overtime pay, of course!
Edited by Galerunner on 8/20/2012 3:37 AM PDT