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Mech Name: Raven's Nest
Out of mech weapons: Twin katanas, twin 8 shot revolvers
Apperance: Dark brown hair, Hazel eyes, 6 feet tall, Muscular build, weighs about 185. Wears leather armor with a cloak.
Backstory: Joined up with the spectres cause of their weaponry choice. Arrived here from a ruined Earth controlled by manipulative corporations, hearing things were more interesting.
Edited by Zarkun on 8/27/2012 3:19 PM PDT
I go better weapons & Less armor.
Not only does this make them polar opposites of Raynor's Raiders, it makes sense that the UED would have better weapons tech because they could but more funds into R&D while not at war.
Name: D. "Silent" Droves
Appearance: Prefers to keep his face hidden behind iron mask that allows him to have HUB
active. Wears a duster coat with bag-ish jeans and boots.
Out-of-Mech Weapons: Machete
-Two rail guns on each shoulder that can double as a jetpack. One mode can only be active at a time.
-Prototype shield generator. Can recharge, but the railguns can't be used while doing so.
-Has a regeneration core in his mech, but it's only only usable out of combat due to it's energy consumption and leaves him extremely vulnerable.
-Power cells that recharge over time. Currently has four in total. Each energy equipment consumes one cell, while the regeneration core requires all four to be charged. An EMP can be used to drain all of the cells and make them recharge slower for a short amount of time.
A marine like mech with its cockpit in the head/upper torso area. Operates like a marine suit, but it also has controls in various parts to control the weapons. Powerful and resourceful, but weaker than most mechs if the power cells are drained.
I am thinking about another female character, what can I say, I'm bored?
Name: Miranda Davis
Out of mech weapons: Machine Pistol for now, she keeps it under a dashboard inside the mech.
Appearance: Auburn hair that touches her shoulder, has hazel eyes. Athletic build. She mostly wears a sleeveless leather vest, and she wears jean like pants, nanosteel toed boots.
Backstory: She managed to actually steal her first mech from a armory at the age of sixteen, she was a rebel as a teenager. A year later she suffered from PTSD after a small skirmish, it changed her life forever. She is now slightly crazy because of it.
She can't decide who to join in the fight.
Mech Name: Gatekeeper
Appearance: Has some more detail on it now, but it is still a older model.
That is all I can think of.
Edited by CrymsonRaven on 8/27/2012 3:20 PM PDT
On-Claw Weapons: Barbed Tail, Barb Fling
Appearance: Self: A sort of manticore combined with the traditional zergy vibe
Mech: A souped-up Nydus Worm
Backstory: Fae's Mech is an experiment in the offensive uses of Nydus worms, as well as new spore crawler tech that allows it to fire while moving, potentially allowing for mobile spore crawlers in the future.
Edited by ZergBioMech on 8/24/2012 4:29 PM PDT
Name: Kelsier Yr'dinn
Faction: Dominion Scout Sub-Group
Out of mech weapons: Psi-Knife and Gauss Pistol
Appearance: Short Jet-Black hair and a tall, slender build. Always wears thin, modified combat armor. Enough to stop small arms fire, but gives way to larger caliber rounds.
Backstory: Kelsier was a soldier. Was. Until a hydralisk spine buried itself in his leg in combat, he was one of the best in his squad, first to volunteer to take point, and was last to board the evac shuttle. The spine's venom caused the loss of his leg, and he was Discharged from the ground forces. In a struggle to continue his old ways, he looked for what he could do with his combat training, and settled on Mech piloting.
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