Besides building/upgrading faster and further down the tech trees, are there 'back end' differences between the custom AI difficulty levels? If so what are they?
09/13/2012 08:23 AMPosted by LeviathanI read in these forums somewhere that the insane collect 7 minerals per trip instead of the usual 5. Is that true? If so, those are the kinds of things Im wondering about: do the AI's rules change in the different difficulty levels?
Threats of violence. We take these seriously and will alert the proper authorities.
Posts containing personal information about other players. This includes physical addresses, e-mail addresses, phone numbers, and inappropriate photos and/or videos.
Harassing or discriminatory language. This will not be tolerated.