Terran AA sucks compared to zerg/toss. It could also be argued that the carrier is much better than the BC.
I'd like to submit a bug, which I think affects all of us late game. Sometimes the game becomes unplayable. I noticed that the Dingle leave some sort of particle effect behind it as it moves, but these particles never die. This means that over time, you get a ton of these effects lying everywhere on the map, not helping lag at all.
If this isn't the right place to post bugs, please let me know where I should be posting.
11/17/2012 12:04 AMPosted by MrQuackumshotkey the pylon? it also helps you to remember to upgrade it
Archon, High Templar, and ghosts shut you down without any effort
zerg are great. their cheap units mean you get income up quicker, which means quicker upgrades and heros (DO NOT wait until 90 supply for upgrades, wait til about 16 or 20 supply for upgrades. and get hero no later than 20 mins). also, mass queen makes zeritul almost unstoppable.
also, bank up 1k or so minerals when you are pushing and hit them with a ling flood. yes, it can be countered but that is why you build them all at once instead of every 50 mins you get, it kills them before they can adapt and counter.
also zerg synergize very well with each other pretty much regardless of what unit combos you get (as long as you NEVER get roach speed and keep creep spread even over all your buildings)
if you play zerg like toss (only dps and hp matter) or like terran (these are my dmg soakers, those are my dmg dealers) you will lose more often than not. the key is to (A) use your army to support your heros (ultras to delay the enemy while odin lands his nukes, queens to heal zeritul and banes to kill sentrys), (B) ALWAYS look at their unit composition so you can change yours to counter, and (C) upgrade, upgrade, upgrade.Archon, High Templar, and ghosts shut you down without any effort
all of those are countered by ultras, and ghosts/templar are countered by a FEW lings or mutas (storm/snipe my 2 lings instead of my dmg dealing hydra)
you're giving Ultralisks too much credit, they're not an end-all counter to Archons or Ghosts
Still, though, if you see a combination of units that is deadly to pretty much anything your race can put out, you should just switch to a different race. I am still sort of stumped as to why people find that so unthinkable :/
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