I always hear this from those I talk to about the state of Zerg. I loved Zerg in brood war, massable expendable units that you didn't need to concern yourself with.
Glad you like starcraft 2.
Why? How can they possibly be seen as good?
Zerg is dominating more or less.
I've heard some insane arguments too, "Mules are needed because terran lose minerals when their workers build something".
Its true. Terrans are mineral heavy too.
NO THEY DON'T *SLAP* You don't lose minerals, if anything the Zerg need mules for the extra cost for drones sacrificing themselves just to build something!
Zerg only needs hatcheries for production. Terrans need more buildings for more production. Plus without sacrificing the drone zerg players will have too many drones. The whole concept of zerg is to drone and get to hive. Because of how easy zerg can amass drones this building concept is more of a balance.
Justin beaver video gathers views on youtube.
The Zerg don't get to stack spawn larvae on the same hatchery, and to say "use it on other hatcheries" defeats the argument, otherwise you'd have a cooldown added to the mule so you can't spam them in succession.
Larvae can stack. Missing an inject is like missing a worker or a unit from this X building. Zerg doesn't really "miss workers" since larvae can stack (even though it is better to use larvae when it is available in most cases). Plus if you are a newbie (like the rest of us 70% are) you can just use the extra energy on creep and transfuse your late game army.
As for the Queen as a unit, people whinged enough when they had a much needed range buff.
They needed it desperately, it was that, or run awkwardly away like a duckling on creep from reapers and zealots. One Queen died to one Zealot, and the reaper nerfs may have never been needed if the queen had a decent attack to begin with!
No one cares for the reaper. It was the hellions and 4gaters. The queen is a support unit. Giving it too good of an attack will defeat the purpose of supporting and give it a combat role instead. 5 range qq is gone already.
Transfuse can only be spent on other queens, buildings, or anything that has the health in the first place to warrant it, in which case it should be more like the medivac auto heal.
Zerg units regen naturally. Plus to make queens like medivacs would give queens too much of a role. Queens are like a zerg's orbital and planetary fortress. They give larvae and give minor larvaeless, gasless defense. Don't overbuff them into an "infestor" unit that does everything.
Creep tumors don't have que'd pathing available, so that's more to the macro demand.... on top of needing to split up and micro your army so ultralisks don't spaz out when a zergling gets in the way, or zerg force goes up against a ball of MMM.
Creep tumors give speed and vision boost. Be greatful for this mechanic. Zerg micro is not as intense. Just split melee units and surround. The rest is basically 1-a fungal. A terran must shutter, split bio, manage siege tanks, smart stim, drop, and counter attack all at similar times (not to mention macro but luckily terrans can que. you still need to mule/make depos and buildings manually). This is why most if not all successful pro terrans are koreans with 200-300 apm. MMMVG and bio/mech are both one of the best terran strategies but they both require an enormous amount of apm. Be glad that zerg apm is more fundamental macro and creeping.
So much cool stuff was cut from The zerg as well, even before the beta I recall. morphing queen that gets stronger with your hatchery main? NOPE, multiple costing flimsy squishy things instead. Roachs lost regen above ground and therefore altogether (late tech+detection=roach useless) Lost lurker has no anti air flyer what so ever (corruptor only deals bonus to massive and has the worst spell in the game)
All races lost some BW units. Roaches are SOOO good. With the above ground regen players are forced to transition into awkward midgame comps of mass marauders and immortals. The corrupter has the most armor in tier 2 air units plus only vikings and voidrays "counters" them. Fungal is the best anti air in the game tied with marines (please no flame war). Queens are good like they are now. No change needed.