StarCraft® II

Separatist Space, Discussion

Posts: 8,106
Gwahaha! I'm excited for this RP and I hope you are too! Reading the whole OP isn't necessarily necessary, just skim it and read the bolded points that apply to you. Please keep in mind that I am no genius, I cannot remember every custom race you throw at me, so you will have to submit them here once again, thank you!

Introduction to Separatist Space...

Separatist Space is an incredibly open RP that allows for subplots of all sorts. You are encouraged to submit every custom race and to have as many subplots as you want. But please, make sure I approve of the subplots, I do not want subplots taking control of the real plot!

To submit a custom Race or Faction...

Tell me everything there is to know about the custom race/faction. I will discuss it a little bit with you, then boom! The race or faction dives into the story and you're ready to go!

IMPORTANT NOTE ON CUSTOM RACES You have opportunity to have a counsel member, or an ambassador, in the supreme counsel whichever you choose.

The supreme counsel is a government used to keep the peace between all the races. (If you've ever played mass effect you will know what this is... kinda) Please ask if you have any questions, as this is extremely important.

To Join this RP...

Fill out a character sheet and, make an entry, or if you prefer, allow me to enter you!

<Your B.net ID name>
Name:
Age:
Race: (Don't be afraid to be someone else's race!)
Profession:(Some some ideas could be: Pilot, Computer Specialist, Droid Specialist, Mechanic, farmer.)
Equipment:
Backstory: (Must include how the character got associated with Separatist Space)
Defining Characteristics: (Optional)

If this character is a captain, make it obvious, also put the ship's name and stuff.

Separatist Space, the story so far...

The RP takes place in "Separatist" space. Which is past protoss space. Some Terrans were exploring past protoss space (which is illegal might I add) and found even more intelligent lifeforms then they could imagine(all those custom races and such). With some funding from many governments and organizations, hundreds of thousands of colonists were being exported out from terran space and into distant space.

The colonists got tired of being bossed around by all of their shareholders and pretty much announced themselves separate from the Terrans in Terran space. Hence, the lands they colonized became, "Separatist" space and the colonists became "Separatists" because they supported the separation of separatist space and Terran space.

Many more events caused the separatist movement, but to sum it up in a few paragraphs, there ya go.

Separatist Space, Backstory

Entire colonies have been going missing, frigates carrying valuable cargo, gone. Terrans are still new to Separatist space and the Separatist Military is doing little to stop investigate.

IMPORTANT NOTE

This RP is extremely open, if you want to not engage in the main plot, that is totally fine, I would not recomend it but I will still allow it. Also keep in mind that at first you will have to pursue the main story, you will not start according to the main story. You will start out however you wish, wherever you wish.

---

this thread is also used for the Discussion of the RP.
Edited by MarkusDaWise on 11/26/2012 5:52 PM PST
Posts: 8,106
Custom Races

The Imperium(KnarledOne)

The Yeh-Ket race dominates most of this civilization, but it is also populated by Mal insectoids, cowlike Jierkads, boarlike Traugs, and the occasional Vampar. They consider humans to be semi-sacred, but won't hesitate to destroy them if they stand in their way. The Imperium controls numerous planets, and maintains small military bases on others. They allow other factions to operate independently, providing they allow the construction of a Universal Temple on every planet and do not threaten the Imperium militarily.

They have some human citizens, but they mostly keep their distance from human civilization.

They have a monarchy. They are ruled by the Emperor, but are also heavily influenced by the decrees of the Church (referred to as the Temple) and the League of Nobles, a council of the warrior aristocracy. The civilization thrives on war and often provokes rebellions for this sake; refer to Aztecs of Earth history.


Vaxarus(Jester)

The Vaxarus is an All-mechanical race, originally designed as a last-resort defense of a dying race. They were made too late, and the dying race went, well, dead. The Vaxarus managed to up their production enough to drive off the hostile race, and went on a rampage, killing every individual of the hostile race. When they had calmed down, they returned to the home planet of their creators, and rebuilt the place from the ground up, as they had seen it last. Several defense platforms had been created over the planet, and no-one is allowed on the ground. They took their factories to the sky, becoming nomads, only using asteroids for the materials they need.

Hive-mind
No de-facto commander
Regards every biological race as a revelation, and studies them extensively.
No permanent territory


Kalavaris(Jester)

Rarely seen in most parts of the universe. These creatures appear to be Bio-mechanical hybrids, and run with an ant-hierarchy. They were active during the time that the Xel'naga were active, and were locked up to keep them from killing off another race. During that time, they reflected on many things, while they figured a way out of their prison. They were released, due to the ignorance of the Tal'Darim when one of their bio-machines mimicked Terrazine in scans. Minor Queens lead individual forces, but they all answer to a High-Queen. Their opinion varies on race to race, mostly seeing other races as neutral individuals, but they themselves do not believe that they are the apex race.

Minor Territorial influence, mostly away from the 'Imperium'.


The Saeculum(Dacder)

Named for their habit of producing and dying off at nearly the same time each cycle, the Saeculum are ultra-intelligent bug creatures, known for being quite small (5 feet in length, 2'4 in height.), the Saeculum are smart enough to have feelings, emotions, viewpoints, and creativity, but not to the extent of humans. They're often looked down upon by the other races, but are extremely diplomatic nonetheless. They have a thick armor exoskeleton, and large claws and highly hazardous acids as their weapons. They are the dominant form of life on two planets, known as Volsinii, and Villanovan. They prefer to not fight, but shall defend to the death their homelands, deeming them more important than all else. They speak, for bugs especially, with much emotion, their speech often described as awe-inspiring. They use a democratic system for all things pertaining to close to home, but elect a diplomat for life for councils and other such things. Their natural life span of one is exactly 110 years, and each generation is given birth to within the same year of each other.


Mozan(TheLostMorph)

The Mozan are similar to werewolves yet far different. They can shift from a humanoid form into a ‘feral’ form. Their humanoid form is that of a normal human (skin color varies) with the exception that they have wolf ears and a wolf tail (fur color varies). Their feral form is exactly as it sounds, full wolf (type of wolf/fur color varies). Mozan also have little to no psionic potential.
The Mozan evolved on a small world, roughly the size of Venus, which was covered in green and blue, located in a remote area on the far edge of Protoss space, from Dominion space. They have a tribal democracy for government and have colonized every world in their system but tend to distrust other races. They have had very limited contact with other races. They have technology that rivals the Protoss. Although Mozan society is deeply rooted in tradition they tend to be more innovative with their use of technology. Mozan are very loyal to their ‘packs’ which generally act in the same capacity as families. Packs can however take on many different forms, such an example is a squad or battalion might organize itself in the form of a pack with the highest ranking officer being the ‘alpha’.

Ultimate Units
The Hypathia (Alpha Class): the only cruiser of its class in the Mozan fleet. It serves as the Mozan Flag Ship. It is equipped with S.A.P.D. cannons, phase missiles, Magrail Plasma Chain Guns, temporal schism drives and omicron particle shields.
The Alpha: the strongest and smartest Mozan. Usually male but always has a mate. The Alpha leads until either challenged and beaten or too old to lead effectively. He leads the entire race with help from advisors and Mozan Elders.
*S.A.P.D. – Sub Atomic Particle Disruptor


Elerian(TheLostMorph)

Before the rise of the Protoss or the birth of the Zerg there were four great races. These races were the Xel-naga, the Elerian, the Kitsune, and the Val-Traxan. (Note i did NOT come up with the val-traxan, xel-naga or the kitsune i did however come up with the elerian race with some insperation from the val-traxan and kitsune. The Val-Traxans belong to the person who made the web novel Terra Fabula.) Three of these races lived relativly close together and once they reached the stars and met each other, they began to trade and cooperate. Peace reigned but they were not stupid they knew there would be other spacefaring races, others that meant harm. So they made great fleets to combat hostile races that could not be swayed diplomatically. Their most prised was the lengwI'. Although it did not launch until shortly before the destruction of their world which was known as joHqo'. An unknown race attacked the Elerians in a ship far more powerful than anything they had. Unknown to the Elerians this was a Xelnaga ship commanded by an evil being. The Elerians fought with everything they had but in the end they were defeated and forced to retreat or be wiped out. With their fleet in ruins and the lengwI' severly damaged all they could do was drift throughthe void and repair what damage they could. One Elerian freely took the responsibility and dishonor of their loss solely on her shoulders, her name was Kit Eler. She vowed not to return to her people until she has found that ship and can bring it back with her. That was many galaxies and many thousands of year ago. Kit can never go home not truely for her home was destroyed, gone with the solar wind.


(???)CrymsonRaven

Lacerta's & Candor's

After LICENTIA had broken away from her creators, she had fled, trying to get as far away from them as possible. She wandered the universe for several years, in a low-power hibernation mode for several years. During her sleep, she was sucked into a Micro-Dyson Sphere made by the Xel'naga, and nearly crashed before her systems woke her up and corrected the path. Stuck in a world with no way out, she begun to explore the planet, scanning everywhere for something, anything, within her new prison. That is when she discovered something strange: A race of lizard-like creatures called the Lacerta, and a race of bird-like creatures call the Candor, all stored there by the Xel’naga to re-populate and, after a certain time, they would be sent back to their homeworlds.

They looked upon the floating machine in terror, thinking that something had come to kill them. A select few were braver then the others, and approached LICENTIA, attempting to speak to her, but none knew how. As they realized their folly, she abducted one of each race to study, and attempted to fuse it with machine parts, creating something that she understood and that the creatures could speak to: a Husk, part machine and part organic, mostly machine. She brought these Husks back, and the Husks began interpreting what had happened to it in a way the others understood: A Goddess had come, and bestowed her gifts upon them to become her speaker. Thus, as the Husks began to spread their word to the rest of the race, LICENTIA became a Goddess, with both the Candor and the Lacerta wanting to be closer to their Goddess, but they knew only a certain few would receive the gift. They began to develop, with the help of the Husks, weapons that the Goddess would use in her holy Crusade. Along with this, LICENTIA managed to gain control of the systems in the Micro-Dyson sphere, opening the way out of the sphere, and disrupting the repopulation cycle that the Xel’naga had made for them.


Lorians(Zarkun)

The Lorians are a Terran branch that developed far beyond anything the Dominion currently fields. Ruled by a Lord Knight and Council of Knights, and their leader is tested yearly for honesty, courage and strength. Should he or she fail the test, they are removed as leader and a worthy Lord Knight is chosen.

Lord Knight- Arthur Rios
Edited by MarkusDaWise on 11/19/2012 12:57 PM PST
Posts: 8,106
Custom Organizations

Aquila et Umbram(CrymsonRaven)
The Aquila Umbram was an Organization first founded by a select few during the creation of the Dominion after the Confederacy’s fall on Tarsonis to the Zerg. They had believed in Humanity and believed that they deserved more than they had at that time. They believed it was their mission to be Humanities hands.

Many different projects that benefitted the military or the lives of Civilians were most likely privately funded by this organization; no one knows where they get the credits from. But one day they just end up with enough to continue the project.

They were powerful; they had the credits to fund almost anything project or private army, and that were what they did. They did research in many different fields, from medicinal, to military purposes. Their latest project was known as, “Project: Uroboros,” the ability to recreate the perfect soldier, the perfect operative from a dead body that they found. Where there was life, there is always and end, but where there is an end, there is new life waiting.

The project succeeded, but it was a failure. The operative escaped from the station where they were conducting the experiments. The station exploded after the operative escaped. Most of the research data on the operative was gone forever. They couldn’t replicate the delicate work ever again, but they managed to recreate some of the data on lab rats.

A coup happened shortly after; a woman had taken power of Aquila et Umbram. She is ruthless and will stop at nothing to succeed, failure is not an option. But she also has a caring side, so she was dubbed as “The Mother.” The first thing she did was to genetically modify the existing private army.

If there is one thing that Aquila et Umbram has, that's money and technology. Their lead scientists constantly try to come up with new solutions in their medical facilitates...and armaments, as well as Genetically altering their troops.


The 'Fleet': Task-force "Hellsbane"(WarHawk)

Aradia - Alicia's Alpha Synth.
1200 meters in length
Combat capability - between that of a Battleship & a Dreadnaught

The Hydra - Carrier Class Super Dreadnaught
3200 meters in length
Combat capability - Chaser (fore&aft) Missiles / a 'light' laser broadside / Heavy Point Defense / 100 'Shrike' Heavy starfighters

(no name yet) - Missile Pod Class Super Dreadnaught
3200 meters in length
Combat capability - Chase Pod Rollers / a 'medium-heavy' laser broadside / Heavy Point Defense

4 Battleships - (no names yet)
1700 meters in length
Combat capability - Chaser Missiles & Lasers / a 'medium-heavy' Missile broadside / a 'light-medium' Laser broadside / Medium Point Defense

'Shrike' Heavy starfighter
100 meters in length
Combat capability - a 'Heavy' Fore Laser / 'Medium' Fore Missiles / Medium Point Defense
Edited by MarkusDaWise on 11/26/2012 6:13 PM PST
Posts: 8,106
Character Sheet

<Jester>
Name: Arriagul-Lakateval
Age: Unknown
Race: Kalavaris
Profession: Larval Queen (Commander)
Equipment: Bio-Plasma Projector, Rage Generator, Claws, Plasma-Disk launcher
Backstory: Original colonies were near Separatist Space. Currently expanding.
Defining Characteristics: http://browse.deviantart.com/?q=Eradicator+Hexapod#/d4hfnrf


<TheLostMorph>
Name: Kit Eler
Age: unknown. speculated to be 20-30 judging by facial features
Race:Elerian (currently in human form)
Armor:Nano Reflex Replication(this is very difficult to get past but not imposible also can function as an almost impossible to detect (by Terran and Protoss standards) cloak)
Weapon:Modified Proton Rifle that also works with normal C-10 or C-20a rounds
Profession:ex special/black ops agent turned merc, Exile
Backstory: she has traversed many galaxies and met many different races in her life after she exiled herself from her people several thousande years ago. shortly before the events that took place during the events of Rebel Yella 'young' girl known as Kit Eler was recruited into the ghost program becuase she displayed exceptional psionic powers close to rivaling those of Sarah Kerrigan. after the fall of tarsonis in the turmoil the ghost programe was in she managed to escape and completely recover from the nueral wipes that the Confederacy had imposed on her. once she recovered she raided a dominion research facility and stole back the armour and weapons they had taken from her. (see Elerian back story for what happened)
Hos lIngwI' a sword passed down for generations in kits family capable of generating psionic slashes that have a short range the slashes can be charged with various affinities and abilities (picture here silentnight4k.deviantart.com/)
Defining Characteristics:snow-white/pure silver hair, prefers to be alone if possible


<Zarkun>
Name: Torvus Jentus
Age: 24
Race: Terran
Armament: Long swords Incendia and Glacies, Hidden Blades, throwing knives, plasma sword and collapsible arm cannon
(http://images5.fanpop.com/image/photos/30500000/Hidden-blade-mk-1-assassins-creed-30589826-460-332.jpg For reference purposes.)
Backstory: Was working freelance as an assassin for a long time when one of his jobs crossed with Markus. Working together, they made short work of the target. Decided to stick with him after words. Left the Dishonored after a job gone south and vanished for six months. When he came back, he was captain of the Arthur-Class Cruiser Retribution and a brilliant military leader.
Defining Characteristics: Scar across his left eye and several along his arms.
Appearance: Wears a strange armor that came from a different...part of the sector. Only the eyes and nose are visible, nothing else. Dirty blonde hair, green eyes skinny, but muscular, build, sun-tanned skin.


<Zarkun>
Name: Cayl Rios
Age: 28
Race: Terran
Armament: Mithrite Halberd, VMN submachine gun
Back story: Cayl is the son of the current Lord Knight, Arthur. A Knight Errant and tasked with leading the LEU, he is captain of the Arthur-Class Cruiser Excalibur. He was enrolled in the PanKoprulu Academy for a long time, helping to stop a reality controlling threat. Soon after, he returned to Loria, and reached where he is now.


<Zarkun>
Name: Angelus Mortis
Age: Unknown
Race: Inextinctus Eques
Armament: Grinder assault rifle, Awakener pistol and a hard light sword
Back story: Is the leader of an ancient race of machines. Is currently observing the threat organics pose to his soldiers.


<Warhawk>
Name: Stefan "Hawkeye" Alexander
Age: ? 35-45 ? (judging by facial features)
Race: Terran with mixed zerg and protoss DNA infusion
Profession: Merc sharp shooter, surprisingly skilled in a number of other areas
Equipment: Compact Magrail Battle Rifle, Twin Machine Pistols, 18" vibro combat knife, custom power armor
Starship: The Phantom; A customized VIP Civilian transport rebuilt as a heavy star-fighter and atmospheric gunship.
http://www.brickshelf.com/cgi-bin/gallery.cgi?f=280874
(A minor color change; the white is black and the red is silver.)
Backstory: A survivor from the sinister outpost, Stefan recently arrived in separatist space looking for work.
Defining Characteristics: All black highly customized armor a marine & specter combination (cloaking field) / 6' 2" / Stefan has some minor psychic capabilities; sensing others, minor self enhancement, etc.


<CrymsonRaven>
Name: Saevire
Age: ???
Race: Lacerta/Candor Husk
Profession: Consort of the Goddess, Bodyguard
Equipment: Thermal blade, Deus Sniper/Assault System, Living Metal
Backstory: Was created to be the consort of the Goddess, merged with two people, a Candor and a Lacerta. Gaining the characteristics and power of both. And he is to be guarding the Ambassadors, especially Aurora, for she is young to be of such a job, and they might ridicule her. That is where Saevire comes in as well.
Defining Characteristics: Has the powerful body structure of the Lacerta, and the avian structure from the Candor.


<Zarkun>
Name: Laura Rios
Age: 33
Race: Terran
Profession: Diplomat
Equipment: Small handgun and a knife for self defense
Backstory: Laura is Cayl's older sister, trained in combat, but excelling in diplomacy, unlike her brother. She is now there to repair any damage that he may have caused.
Defining Characteristics: Long brown hair, down to her mid-back. Deep blue eyes. Wear's armored diplomat robes with a knee length red dress underneath.


Political Figures:

Supreme Counsel Members:

<CrymsonRaven>
Name: Aurora
Age: 17
Gender: Female
Race: Lacerta
Profession: Ambassador
Equipment: Cloak & Robes, Staff with a Thermal Blade that can be activated in it, and a Thermal Blaster inside the staff as well.
Backstory: The Micro Dyson Sphere where both the Lacerta and the Candor live are on the edge of both Separatism and Protoss space. She is young... Yes, she is inexperienced as well. But to everyone, they were happy for her, for this was a great honor and duty to represent the entire race... And this was a great advantage for this would be the first time any of them would be leaving their home.
Defining Characteristics: Beautiful orange-brown scales with red lines turning into beautiful artwork on the body.


<CrymsonRaven>
Name: Aer
Age: 47
Gender: Male
Race: Candor
Profession: Ambassador
Equipment: Cloak & Robes, Staff with a EM Blade that can be activated in it, and a EM Blaster inside the staff as well.
Backstory: The Micro Dyson Sphere where both the Lacerta and the Candor live are on the edge of both Separatist and Protoss space. He is experienced in the way of diplomacy and reasoning, but don't let him fool you, for he's dangerous in his own way. They've heard of this space system and they felt like it would be best if they had a representative or two to check things out.
Defining Characteristics: Feathers are rich in the colors of red, purple, and green. His beak has carvings on them of stories that happened in the past.


<Dacder>
Name:Agamemnon (Called "Aga".)
Age:47
Race: Saeculum
Profession:Racial Diplomat.
Equipment:None.
Backstory: Was born into a high role, and quickly became wise, the last generation recently died off, and he was chosen by his peers for the job.
Defining Characteristics: Black and Red bug, unusually light armor, purely black eyes, kinda "creepy looking".


<TheLostMorph>
Name: Oron
Age: 50
Race: Mozan
Profession: Supreme Council Member
Equipement: Mozan Elite Class Armor hidden under council member robes, Mozan Elite Energy weapon usually kept in a case always nearby
Backstory: an old friend of both Kit and the current Mozan Alpha. he and the current Alpha grew up together at the same time Kit had come to the mozan. Kit befriended to two young Mozan and has from time to time visited with them.
Defining Characteristics: in 'feral' form is a handsome timberwolf, capable of staying calm is strenuous situations, although getting old for a Mozan still has the vigour and strength of a younger Mozan


Other

<TheLostMorph>
Name: Bythorceos
Age: 20
Race: Mozan
Profession: Mozan Elite Alpha attached to the Mozan Supreme Council Member
Equipement: normal Mozan Elite equipement
Backstory: a young Mozan Elite in charge of defence for the Mozan Supreme Council Member. He has been training as an elite since he was very young and even now continues to train and hone his skills so he can stay at the top of his game.
Defining Characteristics: a white wolf Mozan, a tadbit cocky, tends to walk around nude while on the Mozan Station, wears an elegant robe over his armor while not on the Mozan Station.
Edited by MarkusDaWise on 11/20/2012 5:32 PM PST
Posts: 8,106
The King of Pirates (In depth Separatist Space backstory, you will be at an advantag if you read.)
http://us.battle.net/sc2/en/forum/topic/7006347396

You may now post =)
Edited by MarkusDaWise on 11/18/2012 11:50 PM PST
Posts: 5,878
I may join, but everyone is making all these RPs when there are already too many, should I create my RP now, since it appears that it's not so filled anymore?
Posts: 8,106
Its because the old RP's show no sign of ending and I'm tired of waiting until the DM ends it. So I will just throw this up and wait until enough people join.

You can create your own RP now, but be careful not to get overloaded. It's easy to do while you're DMing. I had to drop everything when I DMed SO.
Posts: 7,910
HA! I was here first, so I'm going to make my race the supreme power in Separatist Space.

The Imperium.

The Yeh-Ket race dominates most of this civilization, but it is also populated by Mal insectoids, cowlike Jierkads, boarlike Traugs, and the occasional Vampar. They consider humans to be semi-sacred, but won't hesitate to destroy them if they stand in their way. The Imperium controls numerous planets, and maintains small military bases on others. They allow other factions to operate independently, providing they allow the construction of a Universal Temple on every planet and do not threaten the Imperium militarily.

They have some human citizens, but they mostly keep their distance from human civilization.
Posts: 8,106
Perfect, beautiful! Love it! Any other details I should know? I have a few questions?

From of government?
Commander and chief?
View towards other races? (You mentioned humans but what about other races?)
Posts: 7,910
They consider themselves completely superior to all races except Humans and Vampar.

They have a monarchy. They are ruled by the Emperor, but are also heavily influenced by the decrees of the Church (referred to as the Temple) and the League of Nobles, a council of the warrior aristocracy. The civilization thrives on war and often provokes rebellions for this sake; refer to Aztecs of Earth history.
Posts: 8,106
Love the originality, thank you for your submission! Will you be making any characters?

You can participate in the RP without a single character. But having a character is recommended xD
Edited by MarkusDaWise on 11/14/2012 5:51 PM PST
Posts: 7,910
Perhaps. ANd thanks for the compliment. If I create a char, it will probably be an Imperial human, adopted into a Yeh-Ket clan (this is common enough, as humans are considered a 'superior' race like the Yeh-Ket themselves).
Posts: 4,999
Vaxarus:

The Vaxarus is an All-mechanical race, originally designed as a last-resort defense of a dying race. They were made too late, and the dying race went, well, dead. The Vaxarus managed to up their production enough to drive off the hostile race, and went on a rampage, killing every individual of the hostile race. When they had calmed down, they returned to the home planet of their creators, and rebuilt the place from the ground up, as they had seen it last. Several defense platforms had been created over the planet, and no-one is allowed on the ground. They took their factories to the sky, becoming nomads, only using asteroids for the materials they need.

Hive-mind
No de-facto commander
Regards every biological race as a revelation, and studies them extensively.
No permanent territory

Kalavaris:
Rarely seen in most parts of the universe. These creatures appear to be Bio-mechanical hybrids, and run with an ant-hierarchy. They were active during the time that the Xel'naga were active, and were locked up to keep them from killing off another race. During that time, they reflected on many things, while they figured a way out of their prison. They were released, due to the ignorance of the Tal'Darim when one of their bio-machines mimicked Terrazine in scans. Minor Queens lead individual forces, but they all answer to a High-Queen. Their opinion varies on race to race, mostly seeing other races as neutral individuals, but they themselves do not believe that they are the apex race.

Minor Territorial influence, mostly away from the 'Imperium'.
Posts: 8,106
Knarled, You can just play as the The Imperium government.

Jester, Thank you for your resubmission, will you be posting any characters?
Posts: 27,476
I will submit upon completion of the Eques. You already have what you need for the Lorians.

The Lorians are a Terran branch that developed far beyond anything the Dominion currently fields. Ruled by a Lord Knight and Council of Knights, and their leader is tested yearly for honesty, courage and strength. Should he or she fail the test, they are removed as leader and a worthy Lord Knight is chosen.

Lord Knight- Arthur Rios
Posts: 8,106
You might want to post a little more detail, or at least a link to more detail.

Just a hunch. =)
Posts: 27,476
That's actually all that's relevant to them. I can go over the what's referred to as the great Schism, a Zerg invasion that had a...disheartening ending, but other than that, it's covered.
Posts: 5,878
Just realized how similar this is to my idea, so I'll hold off on mine and join this, but won't make a char...would rather just have a race, I'll post it in a bit, but I'm busy atm.
Posts: 7,910
OK, I can do a nearly allpowerful government. Hehehe.
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