Any psionic units(high Templar, ghost, queen, infestor) will be immune to neural parasite
*Theyre avoiding "direct" nerfs to fungal, but looking at indirect options. Other options being seriously considered are:
Carrier interceptors immune to fungal
Know what? That's a good point... hear me out:
Snipe got nerfed because Terrans would mass ghosts to deal with Zerg T3, which was easily targetable. They'd spend 300 energy to kill one ultralisk when snipe was 45 damage.
Now, Zerg has Neural Parasite, for 100 energy... which INSTANTLY NEGATES Terran T3 units, and not only that, it turns them into Zerg units temporarily, to be able to deal damage to the rest of the Terran army... so the rest of the Terran army is decimated, and the Zerg is left with 75% of their army, to face off against maybe 5 Thors or BC's that are left.
Now I really don't feel so bad about NP getting a nerf to not be able to target Thors and BC's. Maybe they could leave it as is, but then bring snipe back and make it do 50 damage per shot (or heck, more...) heck make it a "high velocity round", cost 50 energy and do 75 damage, able to target any unit, not just bio.
11/17/2012 10:00 AMPosted by redstarI love how they nerf it in PvZ but do absolutely nothing about infestors in TvZ where they're the biggest problem.
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