Name: Kalris Railson
Soldier type: Psionic Devil
These Psionics trained from childbirth to fight, be it for self defense or for recruitment to the military. Most of them hold an artificial Psionic enhancer within their suits of armor. All of these Psionics are some of the toughest you'll find, but the ones that are to be looked out for aren't the biggest and toughest looking, but the thinnest and weakest looking...
Appearance: Thin build, one blue eye, one green, pitch black hair, and a small almost undetectable scar on right part of his bottom lip.
Armament: Katana, Combat knife, and a Blood Rifle.
Scorch: Psionics has come to the ability in which flame like energy can be formed and used as a weapon.
Energy Blast: A blast of pure Psionic energy.
Psionic Blade: A charge of Psionic energy goes through the sword.
This child grew up and was trained from the beginning. He was taught to never form bonds of any kind, for if he got too close, it could cause only suffering. Soon he learned of something that came down from his mother. Something evil. His ancestry were plagued by a malevolent being known as the Demon. He learned that through this being he would be able to defeat an army, but also he would lose all control, and if not strong enough, kill himself in the process.
When he learned how to wield his weaponry of choice, he became powerful, his Blood Rifle and Katana a gift from an old man with shining blue eyes. When the man came Kalris's mother was so surprised she was speechless, and when he questioned her, she simply replied with, "I can't tell you."
Soon his training turned to self discipline. And once the Protoss and Zerg became extreme threat he joined the military to find many men with powerful Psionics like him, and that they were trained from birth.
Starting planet: Korhal IV
Name: Terrance Bordas
Soldier Type: Fear Assassin
These assassins are the least well known, and the most feared. Their powerful poisons can even effect Zerg for up to 5 minutes. Their main weapons are two wrist gauntlets holding two wicked sharp claws that allow for quick and soundless deaths. And when told to do something, these guys will not stop until they're dead. The most shown up trait in these assassins is that they are magnificent chemists.
Armament: Dual Retractable Fear Claws, Single silenced SMG
Fear Injection: Fear poisons traces through the Fear Claws and upon even the smallest cut the hallucinations begin.
Fear Gas: An air born version of the Fear Poison, this stuff isn't as effective and harder to make, but they help in a tight situation, sadly, the stuff can only effect humans.
Cloaking: With advanced cloaking systems on their suits of armor these guys can pass by you without you knowing.
Backstory: Not much known about him, like all Fear Assassins. But it is known that his childhood was tough, and that he was both a great mechanic and a master chemist.
"That was a lot of typing."