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Finally, after embarrasingly banging our hands against the pod doors when the automatic and manual releases failed to work, squad 'Anonym' managed to get out onto the field, and immediately saw the swarms of zerg attempting to take our position around the door as one of our allies tried to open the door, though through override or explosives, I couldn't tell.
"Alright, squad! Take up defensive positions around me as we head to the door with the others! Last thing I need is one of you getting yourselves lost out in the middle of this fight!"
Macintosh ended up covering our six as Jason and Rick took my left and right respectively. We then began our slow approach towards the others, shooting, and in my case scorching/blasting our way through a pass that hadn't yet been exploited by the zerg forces to it's fullest extent, so there wasn't much resistance.
Squad Anonym began to lay down covering fire, Michael screaming at everyone to get in. The chaingun and explosive/incendiary missiles that the squad toted allowed them to keep the zerg swarm from gaining ground at any respectable speed, but they couldn't hold forever.
Edited by Jake on 12/7/2012 6:36 PM PST
I punch the door closed as the last marine comes through and the 8ft thick Neosteel doors shut with a resounding clang.
"That is a very solid door."
Something is wrong. No more weapons fire.
I pivot an bring my rifle to bear only to find the rest of the squad looking around the room for something to shoot at. It's empty.
OOC: I'll make the next part now, but fill this one first.
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