StarCraft® II

How do you win PvZ vs mass banes

Posts: 296
Honestly how??? One of my friends wanted friendly match up and then massed up banes how do you beat that?
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Posts: 734
Forcefields.
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Posts: 1,367
11/28/2012 01:09 PMPosted by Hannibal
Forcefields.


Honestly though... Forcefields.

The key things when faced with this...

1) Do not get your army caught out in the open. The more narrow the area, the better. So use caution when A-moving your army through the center of a 4 player map.

2) keep an observer with his army, know where the banelings are. You do not want to move out, and get caught by surprise by a big swarm of banelings. (Observer speed is something a lot of people do not get, but works wonders)

3) keep an eye on his overlords. If you notice your opponent got overlord speed upgrade, get ready for baneling drops ontop of your army. You will need to spread your army, and throw forcefields around everything to mitigate this.

4) Storm will make your opponent cry.
Edited by Erpman on 11/28/2012 1:19 PM PST
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Posts: 1,482
Archons
Zealot Charge (Disable Charge for all but 2-4 Zealots)
Colossi
Psi Storm
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Posts: 296
Ture guess so . The more area effect the better?
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Posts: 1,482
Since Banelings have such low HP, yes. Also, Blink Stalkers help as well. Blink a single Blink Stalker into a wave of Banelings, and the Stalker will absorb 9 Baneling detonations.
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Posts: 1,234
A few zealots with charge can be good, especially if you miss forcefields.

Forcefields are key. Banelings have low hitpoints, so storms can be very effective (as can colossi, but you need to keep them alive with support units left over).

Archons are great at both killing banelings and absorbing their attacks.

Stalkers are very useful to blink one at a time into the banelings. If you blink them at once they die, but one at a time, it's very cost efficient!
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Posts: 795
hell if its just banelings, you can probably even beat it without ff. banelings trade so poorly.

Just in theory, but if you see a bunch of banes headed your way, split your stalkers out from your main army. seriously, it takes like 50 banes to kill one stalker. Just saying if you dont have ff.
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Posts: 1,482
Methods of Sacking Units on Banelings

Zealot
  • Zealots will absorb 6 Baneling detonations
  • Exchange: 100 Minerals for 300/150
  • Without Charge: Move your Group of Zealots away from the Banelings. Click one and send it to the Banes and repeat.
  • With Charge: Disable Charge for all but 2-4 Zealots.
  • Stalker
  • Stalkers absorb 9 Baneling detonations
  • Exchange: 125/50 for 450/225
  • Without Blink: Same as No-Charge Zealots
  • With Blink: Blink a single Stalker to the Banes
  • Archon
  • Archons absorb 18 Banelings and kill 1 more before the Baneling gets in range. Usually, another Baneling or two dies while the Archon keeps attacking.
  • Exchange: Typically 100/300 for 1000/500
  • Hallucinated Immortal or Archon
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    Posts: 220
    Blink stalkers.

    Blink a single stalker into a mass of banelings....Its actually funny watching them explode.
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    Posts: 7
    Forcefields, storm, stalkers, zealots... For the most part you beat banelings with micro.

    If baneling rain is your problem, you just need to split your army up.
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    Posts: 1,482
    11/28/2012 10:38 PMPosted by Alpha
    If baneling rain is your problem, you just need to split your army up.


    I prefer to Target-fire Overlords with my Stalkers. Stalkers should be able to kill Overlords before their loads of Banelings unload.
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    Posts: 750
    You should have absolutely no problems with mass Banelings if you have any of these: Colossi, Psionic Storm, or Blink Stalkers.
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    Posts: 2,004
    11/28/2012 11:11 PMPosted by Guilt
    If baneling rain is your problem, you just need to split your army up.


    I prefer to Target-fire Overlords with my Stalkers. Stalkers should be able to kill Overlords before their loads of Banelings unload.


    I'd be surprised if you killed 3 overlords before he dropped half his junk on you, splitting is better.
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    Posts: 3,501
    11/29/2012 01:45 AMPosted by EthanKairos
    You should have absolutely no problems with mass Banelings if you have any of these: Colossi, Psionic Storm, or Blink Stalkers.

    I used to crush Protosses with mass ling/bane if they relied on Collossi and blink stalkers. You need good force fields or storms against banelings on the ground, and baneling drops are actually pretty good against Collossi styles.
    Chargelot/Immortal/Archon is the A-move ground army vs ling/bane, although you want to split the zealots.
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    Posts: 296
    What if he had ultras too to break force fields
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    Posts: 1,367
    11/29/2012 08:04 PMPosted by Sharpshooter
    What if he had ultras too to break force fields


    then you should have immortals and a max'd army by the time the zerg has hive + ultra tech.

    immortals focus ultras, forcefields behind the ultras preventing additional banelings from coming.

    storm still.....
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    Posts: 85
    Forcefields + Colossus

    ez.

    just make a wall with ffs and each wave of colossus fire will kill soooo many banelings.

    storm is not a good idea because you might miss/get all your temp blown up. coloss just so much easier and remains a hardcounter to ling/baneling heavy (unless they have mass infestor too).

    sounds like this guy has little support, so coloss is the way 2 go.
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    Posts: 488
    make collosus with good forcefields and laugh at your opponent
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    Posts: 3,292
    idk about in-game, but in the starcraft master tutorial baneling AI won't make them explode until there are multiple targets in range of the explosion
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