Topic (Locked) StarCraft II Art Tools Closed Beta Test Signups *COMPLETE*
Austin #720
Austin
For anyone That Doesn't Know. You can get 3ds Max from Autodesk, Just get the student edition and make sure you get the one needed. You probably won't need a 2013 edition.

p.s. I am horrible at modeling so i'm not asking to sign up for it.
Kanaru #847
Kanaru
I am a full-time student majoring in Game Art. I am skilled in both 3D modeling and animation. I have very much experience in 3ds Max (I have 2011 and 2013), and I also use other programs such as ZBrush and Mudbox in conjunction. I have Photoshop CS6, and I am also very skilled in digital painting and texturing. I am very knowledgeable of the StarCraft II editor as well as UDK.

I currently have a rather large project in progress for the SC2 arcade, and several assets ready to make their transition into the game.

Thank you very much! I look forward to bringing this project to life.
ZombieZasz #734
ZombieZasz
I would like to opt in.
I am a active member on Sc2Mapster's artist taven and work on m3 models using the the communities plugins:

http://www.sc2mapster.com/assets/mine-drone/

http://www.sc2mapster.com/forums/development/artist-tavern/45514-showcase-kinkys-customs/#p11
Midori #774
Midori
I am quite interested in this
I have Creative Suite, Maya, and 3DSmax
Warpath #905
Warpath
I would looove this. I use both 3DS Max 2011 and 2013, working on my 3rd of 3 years Video Game Development focusing on models.

I just started a portfolio little more than a week ago, so i cant really show off that much, but heres a top 3, although only the 3rd image is 'close' to finished model.

http://imgur.com/a/ehEJD
UntamedLoli #375
UntamedLoli
I'm interested.
MavercK #648
MavercK
been waiting a long time for this.

SC2BW is my mod and also worked on Element TD, definitely looking to use these.
loafster #192
loafster
I meet the requirements. I don't animate anything, but I can model and texture.

Here's some of my work:
http://imgur.com/a/2gVcE
Rispetto #822
Rispetto
Edited by Rispetto on 12/13/12 1:56 AM (PST)
I'd love to participate!
I own Autodesk 3ds Max 2011 and I use Photoshop / GIMP 2.0 for image conversions.
Also I love viewing example models people link here that are really just WoW rips lmao
TPW
I'd also like to participate.
I have 3 years of work experience as a 3D Artist in the games industry. 3DS Max and Photoshop are my preferred tools and I have been very active in the SC2 Mapmaking scene for a long time. And I have always wanted to create new tilesets from scratch :)
WorldPeace #125
WorldPeace
Really awesome stuff. Just dropping by to give you Kudos Blizzard!
Abstract #924
Abstract
Edited by Abstract on 12/13/12 2:52 AM (PST)
I have the required software and would like to participate. Here are the models I have made for SC2.

http://www.sc2mapster.com/forums/resources/project-workplace/43122-street-empires/
SquidBean #450
SquidBean
I wouldn't mind helping out.

I work as a 3D artist / Multimedia Designer professionally.

www.snakeboxmedia.com if anyone cares.

Cheers!
Akira #247
Akira
I have experience with 3dsmax count me in!

Hmm... I should screenshot some models and upload them to imgur.
JurMajesty #865
JurMajesty
I'd be interested in joining in on the beta.

I work professionally as a freelance Modeler and Animator and have a degree in computer animation.

Portfolio website:
www.haydenmcgowan.com
LemmyWinks #398
LemmyWinks
Hi, im a map maker who is currently doing alot of work with model editing for my current project. The first map i made was ranked #2 on battle.net at the height of its popularity and i hope this map will be popular too. Star tools could really help me out with this project and i would love to participate in the beta.

I have 3ds max 2011 and meet all your requirements.

thanks.
DiNusty #437
DiNusty
Edited by pGxDiNusty on 12/13/12 7:44 AM (PST)
for everyone who cant afford 3ds max. you can signup on there website as a student and they will let you use the program for up to 3 years. also im kind of interested :)

www.shatteredmesh.com

PS if you look around hard enough in there i have some sc2 related work ;)
jerm #669
jerm
DDNGW here; I was a models mod for http://wc3sear.ch back in the day and did a !@#$ ton of modeling work for WC3. Anyone who was a part of that scene can attest to my abilities. I have 3ds Max 2011 and would love to help out in testing this thing.
Lavarinth #621
Lavarinth
As a modeling and animation graduate- I'm opting in immediately.
STLpoundcake #483
STLpoundcake
Edited by STLpoundcake on 12/13/12 9:34 AM (PST)
I'd love to test these tools out. I have quite a bit of experience modeling with 3ds max and maya.

Here are some examples:
https://vimeo.com/55173741
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