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I am a full-time student majoring in Game Art. I am skilled in both 3D modeling and animation. I have very much experience in 3ds Max (I have 2011 and 2013), and I also use other programs such as ZBrush and Mudbox in conjunction. I have Photoshop CS6, and I am also very skilled in digital painting and texturing. I am very knowledgeable of the StarCraft II editor as well as UDK.
I currently have a rather large project in progress for the SC2 arcade, and several assets ready to make their transition into the game. Thank you very much! I look forward to bringing this project to life. |
#22
12/12/2012
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I would like to opt in.
I am a active member on Sc2Mapster's artist taven and work on m3 models using the the communities plugins: http://www.sc2mapster.com/assets/mine-drone/ http://www.sc2mapster.com/forums/development/artist-tavern/45514-showcase-kinkys-customs/#p11 |
#23
12/12/2012
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I would looove this. I use both 3DS Max 2011 and 2013, working on my 3rd of 3 years Video Game Development focusing on models.
I just started a portfolio little more than a week ago, so i cant really show off that much, but heres a top 3, although only the 3rd image is 'close' to finished model. http://imgur.com/a/ehEJD |
#25
12/12/2012
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I'm interested.
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#26
12/13/2012
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I'd also like to participate.
I have 3 years of work experience as a 3D Artist in the games industry. 3DS Max and Photoshop are my preferred tools and I have been very active in the SC2 Mapmaking scene for a long time. And I have always wanted to create new tilesets from scratch :) |
#30
12/13/2012
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Really awesome stuff. Just dropping by to give you Kudos Blizzard!
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#31
12/13/2012
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I'd be interested in joining in on the beta.
I work professionally as a freelance Modeler and Animator and have a degree in computer animation. Portfolio website: www.haydenmcgowan.com |
#35
12/13/2012
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Hi, im a map maker who is currently doing alot of work with model editing for my current project. The first map i made was ranked #2 on battle.net at the height of its popularity and i hope this map will be popular too. Star tools could really help me out with this project and i would love to participate in the beta.
I have 3ds max 2011 and meet all your requirements. thanks. |
#36
12/13/2012
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Edited by pGxDiNusty on 12/13/12 7:44 AM (PST)
for everyone who cant afford 3ds max. you can signup on there website as a student and they will let you use the program for up to 3 years. also im kind of interested :)
www.shatteredmesh.com PS if you look around hard enough in there i have some sc2 related work ;) |
#37
12/13/2012
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Edited by STLpoundcake on 12/13/12 9:34 AM (PST)
I'd love to test these tools out. I have quite a bit of experience modeling with 3ds max and maya.
Here are some examples: https://vimeo.com/55173741 |
#40
12/13/2012
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