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Well I suggest you to look at the other maps and try to see how all of them are made. Most of them have different kind of placement for example Ohana which has some spot with a lot of doodads right into the middle of nowhere, or the other map, i dont remember, that has like 10 ramps in the middle of the map.
There are probably tutorials about how you can place doodads. Though, always make sure all spots in group of doodads are filled (use pathing if needed) try to place things on area that the units won't necessairly pass at first. You can use LOS to prevent sight, they can be cool visually as well... Well, look through all the doodads one by one and try to see in your mind if it would fit somewhere, think you can change its scale and a little bit its color with the HUD.
Try to look on sc2mapster, there are plenty of tutorials ;)
Doodads are unpathable. If you have, say, a row of rocks or trees and don't want units going past it, you need to lay down unit pathing (red paint) to prevent ground units from walking there. Go to your pathing palette, select 'ground', and paint in the areas where you do not want units walking.
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