Change Thor's strike cannon ability back to how it was in WOL. With one small exception. Make the ability an AOE usable anywhere (similar to Psystorm) instead of only being usable exclusively on buildings. DMG will obviously need to be lowered but this way the ability might actually see some use and very little would have to changed animation wise.
Buff BC by lowering build time. Perhaps allow BC to have multiple tech paths like in Pre release WOL. Would add diversity and allow for some interesting tactics.
Give Reaper back his "boom sticks" but lower dmg and remove speed upgrade. Reapers speed was never an issue to begin with as far as I'm aware.
Remove Medic speed upgrade. Completely unnecessary imo and only encourages even MORE marine play. People already complain enough as is about marines. We don't need to give them yet another reason to hate them by making drops even easier. (And I'm Terran!)
Change Phoenix back to Pre release WOL where it had that "overcharge" ability. It was a very unique ability and is immensely superior to graviton beam. Remove speed upgrade. What is it with all the speed upgrades lately? Reminds me of a certain company that has an infatuation with nerfing characters health instead of fixing the real issues. Just sayin'. <3
Buff Carrier by reducing build time. Everything else is acceptable imo.
Give Oracle a recharge shield ability at the cost of energy perhaps instead of the insanely OP attack it has now on workers. Alternatively, you could force the Oracle to remain fixed in place, only attacking once it goes through a short setup animation. This would cause the player to plan and time their attacks accordingly.
Perhaps give the Archon a new ability? As it stands now, they are rather boring imo. Speaking of Archon's, where are our Dark Archons? :(
Please remove Void Ray and replace with a decent ground unit instead. Void Rays are fundamentally flawed from the ground up. Always have been.
For the love of god remove the Viper and just bring back the Defiler and possibly Scourge.
Pulling Tanks in siege mode and/or Collossi looks absolutely ridiculous and will only encourage players to only mass build cheap units since building expensive units will become too much of a risk. If you leave the Viper in at least limit what units it can pull towards it by the units weight. However, there is also the distinct possibility that limiting it to non-massive units will almost certainly cause the Viper to be underused so I feel it is (potentially) a lose-lose situation. Removing it altogether seems like a better and safer choice. At least imo. Also, whatever happened to the different types of Nydus worms that were mentioned a ways back? That sounded like a fantastic idea.
Also, thank you for nerfing the Infestor recently. I personally feel that was the only change that was long overdue and justified.
Agree/Disagree? If not, explain why instead of just criticizing please. Thanks! ^_^
Also...I beg of ye' Blizzard, add a 4th race (Hybrids) to LOTV. Much <3