Lol, it sucks that I have a reputation for starting RPs...
It just so happens that the last RP I made sucked... So until I make another successful one I will go down in history for making the stupid RPs.
I can't wait to join a RP. I just wish some good ones would come out... No offense to... Anybody.
The reason I start so many RP's, even if they fail, is because I am inspired easily. I watch a movie and the first thing that comes to my head is making a RP about it... It's sad but true. That and the fact that whenever a RP of mine ends I want to go join a few RP's, I then am faced with Fantasy's and stuff... Believe me, it's depressing.
Believe me though, SS has taught me a HUGE lesson. Like... I cannot even describe to you how clear my mistakes have been revealed to me. I am 10,000 times better as a person, a RPer, a storyteller/writer, you name it! You are looking at Markus 2.0!
I hope some of the crap I got myself into has cleared. I hoped it would after my short break from Joeyray's.
But I have to be honest... I HAVE been thinking about starting another RP. BUT WAIT!! Before you get your panties in a bunch I want to say it will be a simple, EXTREMELY flexible, objective RP. Much like Zarkun's RP, Final Stand, except... With a little more guideline, I feel that is why that one died.
Oh yeah... And in response to a certain someone who mentioned Black Peace as being God's of War, I just want to say: That was the idea -_- They were suppose to be like the Reapers in Mass Effect in a way, just epic destruction to unite everybody. Instead it turned into a flame war about who had higher tech and... All kinds of crap.
The reason why I even rehash that is to say, I wasn't trying to make my faction the biggest baddest bada$$es, I was trying to make a certain enemy in a certain RP to unite the RPer's characters, motovations, and otherwise fuel the RP.
Now I see, that kind of action doesn't work in RP's, only stories. For... Various reasons... (Aren't you proud of me? I didn't rehash it... AGAIN!)
Edited by MarkusDaWise on 12/29/2012 2:30 AM PST