So Blizzard, this is directed at you. I have an idea for additional income for Starcraft. If we look at LoL and Dota, they currently implement a pay for loot system. So like buying a character's skin, or weapon, and such. Well the question is, why don't you do the same thing for Starcraft? And this will help with your new "Experience" system, because some loot you get just from playing.
And here is the main point, people will play a lot more to try and earn this stuff, and they will definitely go to the store to buy some of it, and then want to play more to see it in action. I know i would, and i know all my friends would, I have asked. I would keep playing games just to earn a cool electric bolt over my marines when they stim, or play the campaign, etc.
Here are a few examples of what I am talking about;
Marine stim symbol; this is the green lightning bolt, why not make variations, like an electric looking bolt, or other things that would represent a stim just happened. And like dota you can earn one of these by playing lots of games, or buy one in the blizz store for like a $1.00
Hi Temp: Storm, instead of the standard electricity cloud, make the cloud something else, like a storm cloud with electricty coming out of it.
And you can do skins for your races; like instead of just red, you can have a design skin or even a different gun for marines.
Medivac boosters or healing beam: Have the boosters attached be different, and the healing beam can be different as well.
There are endless possibilities you can do with this in my opinion.
This would make the game more fun for people to play, and tournaments could implement a standard skin use only, so that it does not affect spectating.
Please if anyone agrees, let Blizzard know!!!!!!