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I know the title may be confusing so I will explain. I am making a map and I need to have a small region on the very bottom away from the main melee map for hero selection. How do I go about separating these maps with space (dark) so when you scroll off the main melee map it's not this blue hue as I'm seeing now. I'm pretty new to all this so sorry if this is a noob question.
To further explain my general idea: Once the hero is selected the camera will auto pan to the melee map summoning point. So these need to be drastically separated as to be realistic.
Thanks in advance!
You can "Set Camera bounds" (trigger) as a region you create in the terrain editor which you can also set the map panel bounds to with a trigger.
So draw 2 regions in the terrain module. Then have different "Set Camera Bounds" actions in a trigger or triggers that will change the cam boundaries whenever you want.
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