this dude just doesnt get it....and wont. i am giving up. gl ditao. might as well play vs ai.
Macro can't fix everything!
If I make Marines and Marauders PERFECTLY! At AMAZING MvP Macro! (not that I can, but my minerals is usually low) And... then.... be an idiot and sit in my base... Will that help?
If he has Carriers and a mothership and void rays and stuff, he can still pwn me!
I just wanted to ask, when should I try to attack the enemy when their at their weakest, and I'm at my strongest!
I now know it's around the 10 minute mark, so no thanks to you!
So, you are right, macro doesn't fix "everything", but it does fix most (like 90%) of things which is why when you say, "I'm in bronze but I have Silver MMR" everyone above bronze thinks, "...if he just had better macro he'd be in platinum."
In terms of breaking down whether your macro is the problem or whether it's an actual strategy issue you can answer the question yourself pretty easily.
Step 1: watch a replay selected at random.
Step 2: Pause it at 10:00 on the nose.
Step 3: bring up the unit counting tab.
Step 4: Look at your total food count.
Now, if your macro is good your unit counting tab should read 50-52 SCVs if you are one rax FE'ing or 36 SCVs off of a one base play. In your food count it should say 100/1xx or slightly more. You should also have some tech, (for example: 2 medivacs or a medivac and a tank or 2 tanks) and 2 or 3 upgrades (I usually go for +1, Stim, and combat shield).
If this is not what you see in your replay, then it IS your macro. Period.
There is no way to determine how the game would have played out versus any given opponent if you had only had better macro.
I recently played a couple of practice games versus a guy who was ranked just a little higher than you and after the game he said he felt like his macro was fine, but that I had still steamrolled him. So, I watched the replay, and his worker production was spotty (31 at 10 min to my 51), which meant he didn't have enough money to compete. Just so you know, 20 workers is 16 marines per minute worth of minerals.
That is so big that it doesn't even matter that he split his army and dropped my main while I was kicking down his front door with my 60 food marine tank army. I crushed his base and was able to stop his army with just my reinforcements.
Also, you should be able to beat a Void Ray'ing player with Marine/Medivac/ghost/viking: you can usually hit all of the void rays with one EMP and then stim in and go back to macroing for the win. Void ray players usually try to get in a secret base, so, if you can't push them at the front, send a small squad or two (not your whole army) of marines around to all for the expansions to limit their economy. If they have a cannon-wall around their base you have plenty of options, though I usually park the meat of my army near their front door and build a turret ring all the way around their base.
I take the second, smaller chunk of my army and poke around the back of their base with it. Sometimes you can draw the void rays forward by poking the front and then drop the smaller army in the back.
If they are going void ray, you can afford to spend the money on turrets in your base and you can also expand freely, as void rays aren't actually very good vs Terran.