01/23/2013 09:36 PMPosted by Nasrethbaneling drops. all it takes are 2-3 banelings with +2 melee dropped in a mineral line and you lose everything. you really have to make a lot of defenses to stop these from being pretty destructive.
01/24/2013 05:18 PMPosted by LinkebunguThese are two different games, there's no point comparing SC2 to BW. 1 supply hydras doesn't matter in SC2, 2 supply queens don't matter. I can understand you wanting SC2 to be as good as possible, but I feel like the game you really want it to be is BW, which Blizzard has said they don't want SC2 to be.
01/24/2013 05:46 PMPosted by OmGYoLOHe said solo...4 IT are sh1t
01/25/2013 11:16 AMPosted by MigraxSc2 is a direct sequel of BW and it's based on the same ideas.
Blizzard has said (I'm not sure exactly where the quote is, but if you really care I'm sure it's not too hard to find) that SC2 and BW are meant to be two different games. Yes, they're both starcraft, but that doesn't mean they have to play exactly the same.
20 hours ago
What i think zerg needs is, first, a strong anti air unit, cuz common, corruptors are ok but carried, voids and battlecrusers will ##%#@#*@ them anytime. Then, we need a strong early game unit, like seriusly, a terran can get siege tanks and thors so quickly, and toss can get immortals pretty quick too, but us? Our strong ground unit is the ultra, but it takes for ever to get to them, same goes with broodlords, takes half an hour to get them. Terrans have something called battlecruiser rush, protoss have void ray rush, and us? Mutalisk rush?
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