production buildings

Posts: 13
quick question: is there a general rule of thumb for how many buildings you should build when you expand or like how many you should start building when you expand. i have this tendency to build too little or too much. Any advice would help

thanks.
Reply Quote
Posts: 4
Hi ChubbyPanda
The general rule of thumb is that each fully saturated base can provide resources for 3 buildings with add-ons. The best way to tell if you have enough production is that your money will stay low. If your resources are starting to pile up you need more production buildings. All of us have a macro lapse for one reason or another that makes your money pile up, then you can build a few extra production buildings because you have the resources in the bank to keep the production flowing. Hope this helps
Reply Quote
Posts: 920
At 2 base you should be able to support 6 rax and a starport while upgrading.

If you are meching 4 factories .
Reply Quote
Posts: 1,059
You should also add extra production beyond what you can sustain when it goes into the late game so you can take full advantage of that bank-roll to remax as quickly as possible after an engagement. In TvP I frequently go up to 20+ barracks so the zealot/archon remax isn't as scary.
Reply Quote

Please report any Code of Conduct violations, including:

Threats of violence. We take these seriously and will alert the proper authorities.

Posts containing personal information about other players. This includes physical addresses, e-mail addresses, phone numbers, and inappropriate photos and/or videos.

Harassing or discriminatory language. This will not be tolerated.

Forums Code of Conduct

Report Post # written by

Reason
Explain (256 characters max)

Reported!

[Close]