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Just want to say that I've been executing this strategy against Zerg and Protoss lately, and I'm amazed...really amazed at how good it work.
Those double PF-expos are A-MA-ZING at holding out almost any army midgame. When you give them the +1 range and +2 armor and repair with SCV, they are really, really cost-efficient. When you see your opponent throwing his whole army at your expo, losing it all when you lose like 1 PF and 2 turrets, you know you're going to win :)
With the surplus of minerals, you can easily build turrets and sensors to protect against drops, and since all the "weak" points are protected by double-PF, you can hold long enough to make BC. I usually can get my first BC out at around 12 minutes.
I suggest to make 2 bunkers and 8 marines instead of only one. It's easier to hold any early attack (mainly 4-gate). Against Zerg, block the ramp completely at the natural. Lings when inside your base can hurt you a lot, since you only have 8 marines to kill them. Don't be afraid to sacrifice SCV, especially against banelings. You're making tons of CC anyway, so you can make them back pretty easily.
I play against gold/platinum, and since this is completely non-standard, most players don't even know how to react to this.
Probably that there is some counter to this "build", but it really feel like a legit way to transition directly to Skyterran.
Edited by uncriss on 2/3/2013 4:55 PM PST
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