StarCraft® II

Terran Mech Too Good and Too Easy

Posts: 153
Zerg micro is originally supposed to be "Easier" because the Inject Mechanic is the least forgiving of the 3 races, hence Zerg units cheap and "Swarm-Like".

But now Terran macro is incredibly easy and the micro even easier.

This is getting absurd. Reaper opening = Free Unlimited pressure early game and then mass orbitals mid game with non-stop pushes...

This is absurd to say the least. I don't even want to get into Widow Mines right now.

.................................................

Also Voidrays need SERIOUS nerfs, esp vs Armored.
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Posts: 114
you've heard of blinding cloud i assume?

nope?

back to the drawing board noob.
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Posts: 189
You are garbage. Zergs have so many viable counters to mech. The best hard counter is roach, hydra, with viper support. Cast a bunch of blinding cloud blobs on the tanks and a-move your army for a super easy win. Try a Locust swarm host siege while you take the rest of the map.
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