StarCraft® II

Question about unit aesthetics

Alright, it seems to me that some of the new units look kind of...well...stupid. some spells also seem to be lacking in "coolness".

My question is simple: does blizzard plan to enhance and improve visuals and unit models before release or are we going to see the same models and animations in release that we are seeing now?

**edit**
understandably, some of you may not share my opinion. that is your prerogative, as it is also mine. just looking for an answer to my question
Edited by wawacrates on 2/17/2013 7:53 PM PST
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Well they will have unlockable skins from what I have read. But I doubt the unit models will change much in the few weeks we have left of the beta.

I do feel some spell animations could look better. Fungal Growth, Photon Overcharge, High-Impact Payload and all that stuff. They just have underwhelming animations.
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I wouldn't expect them to change the units appearance or scrap their function and abilities as a multiplier unit so late into the game when HotS' release date coming up on the near horizon. Seem like they're largely a done deal minus balancing them out for multiplayer.

On my stance how they look visually or abilites, I'm pretty much fine with most of them apart from the presence of the Viper. That one unsettles by its abduct skill (lore-wise that is), despite being entertaining to watch in action in whatever eSport matches I've seen.
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