StarCraft® II

Taurian Mercenaries

Posts: 72
This is a mod package which I'm currently using to build a campaign around.

The silly storyline
You are working for the Taurian Mercenaries, taking on missions in the Mercury system. The system is a popular retreat for Terran soldiers, as its far away from any Zerg and Protoss space.

Features
  • The old HercMerc mod has been transformed into a Taurian Mercenaries mod.
  • 4 player coop mode on all missions
  • In-game customizable AI (composition of units & special buffs - like x2 Movement speed)
  • Achievments
  • Silly Voice acting by me!
  • Gameplay
    You have 10 units that can level up and get buffed by perks and items. Depending on the map, you will also have access to standard melee gameplay. The idea is to have some kind of squad-based dota. Since the units die quite easily, they can only gain three levels.

    Help wanted
    Im looking for help to finish this project. Its pretty huge by my standards. I'm looking for help with the following parts:
  • Creating behaviour buffs for the AI attack waves. They should be wierd and make the units more interesting and challenging. I'm not very good with the data editor.
  • Read through the dialog and identify the crappiest parts of it so that I can change it
  • At some point thest the 4 player mode, to see that UI-elements show/hide etc. in the way they should.
  • Images
    [1] http://snag.gy/JDw73.jpg
    [2] http://snag.gy/niwrI.jpg
    [3] http://snag.gy/OWWPG.jpg
    [4] http://snag.gy/QKDzB.jpg
    [5] http://snag.gy/DMCxg.jpg
    [6] http://snag.gy/sKX7f.jpg
    [7] http://snag.gy/mAbNJ.jpg
    [8] http://snag.gy/cHGa1.jpg
    [9] http://snag.gy/LP99J.jpg
    [10] http://snag.gy/xlZVt.jpg
    [11] http://snag.gy/UdivM.jpg
    Edited by Monkalizer on 3/17/2013 4:35 PM PDT
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    Posts: 1,152
    Looks cool
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