I really just hated that Levitation man. YOU'RE NOT SUPERMAN, SHEESH!
Other than that, pretty cool. I miss the choices though.
Douchebag or Nice Guy - Take your Pick
Hanson or Selendis - Hanson
Tosh or Nova - Tosh
Tunnels or Platform - Platform (Cause Choice B is for Jerks right?)
Warfield or Lasarra - Oops they Both Die D:
See what I mean? It's just that with Kerrigan found out Raynor was alive after she went on a care-free killing spree. Sure she expressed regret, but there was always another way for both Kaldir and Char.
Wonder how she's gonna explain to Jimmy about Warfield kicking the bucket and the dead Protoss on Hoth...I mean Kaldir.
That's what I don't get.
Oh yeah, the Brood Lord section of the Mutalisk Evo Mission. Why can't Kerrigan just take control of the Brood Lords? She's the Primal QOB by that time. Kinda surprising how she doesn't just bring them into the fold instead of wasting time fighting them. The same goes for the Impaler part of the Lurker Evo Mission. Just 'cause those Impaler Colonies are enraged doesn't mean you have to waste time fighting them.
Minor points but some clarification would be nice.
Now the story...was fine. Just the above stuff I didn't get. We better get 'Trial of Zeratul' for LotV. Would be a nice parallel to the 'Trial of Tassadar' in SC1. Although there wasn't much courtroom stuff being said back then. More like the 'Great Escape of Tassadar', eh?
The cutscene with warfield was awesome, so I'm glad they did what they did with that. As for Kaldar, she needed that brood back under her control, and she wasn't yet ready to take on the full might of the golden armada (been hearing skytoss are pretty powerful this expansion). She had to kill the them or else the armada would have just returned and taken her out. The last mission though... Now that she had her brood, she might have been able to simply fight her way out.
As for the broodlords and impalers, those were supposedly the last of their kind. Abathur needed them dead to absorb their essence to make more. And as he stated in the zergling mission, the strands from evolution missions compete with one another, so only one of them would survive in the long run. Keeping a handful of them alive wouldn't really help much if he didn't get their essence from them.
I do think that the prison mission should have given you a choice to either rush in with everything you had, or Kerrigan and a single infiltrator (tosh or some other ghost, depends on what you did in WoL) would have to do some sneaking and puzzle solving. Maybe the last three missions could have been altered so you could choose to listen to valerian request of dropping outside the city, or ignore it causing a lot of nasty urban combat and civilian casualties which also causes valerian to attack you. Maybe you could let the protoss go, then instead of sneaking on the ship, you had to do a mission where you break a protoss blockaid because they warned the armada about you (I don't really care to much about that captured protoss ship, and I doubt it'll play a big roll in LotV anyway).
But yeah, there were some missed opportunities. I understand the majority of her moral choices had to be locked in place in order to establish her new character, but there were still some opportunities that didn't really change her personality to much, if one looks hard enough.