okay do you guys have any clue on how small the arcade community is right now, due the the top ten list, broken ideas, and other such tom foolery? its very very tiny... prob less then 100 players at any given time on the arcade.
THen you add in the Restrictions, Pretty much I have a dependency on the list that I cant even use, because if I do i will shut off my game to over half of the already small community.
Its the arcade, not the matchmaking. Let the arcade be 100% unrestricted. this is a stupid design choice I understand its the initial logical choice, but whoever thought about this didnt think about it deep enough.
SO now mappers such as myself who bought the game to use these assets, cant even use them, because the already Flawed arcade(remove that sutpid top 10 already whoever is making these choices should think more on them) has killed the majority of our playerbase, and the ones remaining have to play the ones on their expansion level.
Okay so heres the idea, if you want the arcade to thrive, and become HUGE , bigger then it ever was on warcraft 3, heres what you do.
1. Remove all dependency requirements from the arcade, EXCEPT the mappers.
2. Put the entire arcade on free 2 play
3. Wait 1 year and if the community has grown as expected, place a map marketplace in, BUT ONLY AFTER THE PREVIOUS 2 ARE COMPLETED DO NOT DO IT BEFORE.... THAT WILL FINISH OFF THE COMMUNITY. CHARGING MICROTRANSACTIONS INSIDE OF A GAME THAT USERS PAID FOR IS A BAD BUISNESS PRACTICE... AND WILL FOREVER TARNISH THE NAME OF BLIZZARD.
4. IF YOU HAVE WOL THEN YOU AUTO OWN ALL MARKETPLACE MAPS THAT ONLY USE WOL IF YOU HAVE HOTS THEN YOU AUTO OWN ALL MP MAPS THAT USE HOTS
SAME FOR LOTV.... this makes the games still worth buying.