Zergling and Zealot 2 Episode 2 Part 1

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Zerglings and Zealots 2: Hall of Legends.

I, KnarledOne, have taken it upon myself to resurrect this RP in the name of all our old, lost RPers, whose names we remember with gladness.

People like NickDaMan, Vultureling, IraqLobster, MockingJay, HowBabysRBrn, Wfawwer, BcInfinity (see, I remembered you), and all those other guys who are either dead or only barely alive.

So, let us begin. You arrive to find yourself in the middle of a huge temple. Massive stone statues dominate the gigantic room, arranged in a circle near the walls. A gigantic Changeling is directly in front of you, a hideous grin frozen on its stone face. Just to its left is a massive stone Overlord, its cold glance freezing you with logical horror. To its left is a huge stone Marine with a Gauss Rifle and a Psi-Blade. One step further down the line is a Spectre, and then a creature that could have been a Firebat, a Lobster, or some other things you're not sure about. Then comes a female ghost, a young girl who looks both sad and fierce at the same time. She is supporting the lifeless body of another young Ghost, this one male. A great stone tear trickles from her right eye.

The next statue is of a great, fierce man, his body enveloped in clouds and lightning. Next to him is another man, one who resembles General Warfield... or is it Arcturus Mengsk? Either way, the man's face commands great respect. Next to that is a massive grinning Hybrid. Then there is a huge statue of something that looked like the terrible offspring of a Zergling and a Vulture, then a man in a Ghost suit wearing sunglasses and armed with an interesting blend of Terran and Protoss technology, and then your gaze has returned to the Changeling.

This time, you notice that a man sits at a desk at the foot of the statue. You walk up to him.

"Greetings," he says. "I am the official Clerk of the Hall of Legends. Are you here to apply?"

You nod your head dumbly, having no idea what he's talking about.

"It is very exciting, is it not? The planet always goes wild when it's announced a new statue will be added to the Hall of Legends. Actually, not many have applied so far. I guess the fact so many applicants died last time turned them off. Oh, forgive me for blithering. I need you to fill this out really quick..."

<PlayerName>
Character Name.
Character Race(s).
Character Base Unit(s).


"Thanks," he says as you hand him the completed application. "Wait, hold on a sec. I was supposed to give you something. Of course, for the first applicant it's a little bigger, but no matter."

He hands you some things, but you suddenly interrupt him before he can speak again.

"Wait. Where am I? What the heck did I just sign up for?"

He looks at you with genuine astonishment.

"I thought you knew! This is the Hall of Legends. All those statues you see represent great warriors, leaders, writers, mages, etcetera. There are many great names there... Zanon, HBRB, MockingJay, TheCommander, ThunderCrash... many great, great names. Wait, are you one of them? Well, if you're not I should tell you how things work. You will leave here once done and go to the town. There you should quest around, complete sub-plots with the other players, and generally be heroic. Well, you could be evil too, that worked for the Changeling there.
"Anyways, every now and then Dee'Em, the guardian spirit of the town and temple, will cause something to happen that will test the wits and powers of all the contestants. After a while, all the players and anyone else who happens to be watching will vote to determine which player is the worthiest. A likeness of that person's guardian spirit will be placed here in the Hall of Legends in their honor. Pretty sweet, eh?"

You think a moment. "Are there any facilities here in the Temple that will be of use to me?"

"Sure!" He says. "There's an arena back there where players can practice. You can change the configuration by saying a prayer to Dee'Em. Over there is a portal to the Bar, where you can get something to drink..."

http://us.battle.net/sc2/en/forum/topic/6522503786?page=1#115

"...and over there is the History Portal, where you can find the Original Z&Z. "

http://us.battle.net/sc2/en/forum/topic/2522072239http://us.battle.net/sc2/en/forum/topic/2522433891

http://us.battle.net/sc2/en/forum/topic/2522465207

http://us.battle.net/sc2/en/forum/topic/2548835834

http://us.battle.net/sc2/en/forum/topic/2593047757

http://us.battle.net/sc2/en/forum/topic/2657545815

http://us.battle.net/sc2/en/forum/topic/2657265857

http://us.battle.net/sc2/en/forum/topic/3595377742

http://us.battle.net/sc2/en/forum/topic/4015205320

http://us.battle.net/sc2/en/forum/topic/4240804347

http://us.battle.net/sc2/en/forum/topic/4927102752

...and the previous episode of this series...

http://us.battle.net/sc2/en/forum/topic/6572357170

http://us.battle.net/sc2/en/forum/topic/6572360576

http://us.battle.net/sc2/en/forum/topic/6759126912

http://us.battle.net/sc2/en/forum/topic/6933304018

"Oh, but wait. You'll have to leave all your weapons here except two. And you'll have to refrain from using any of your special powers except one. So, which will it be?"

Character Armaments.
Character Abilities.


"...Great! Now you're set. Oh, but I'm curious. I forgot to tell you, my sight is very weak, what do you look like?"

Character Physical Appearance.

"Hmm. You sound like an interesting looking person. Tell me about yourself."

Character Backstory.

"Wow, you've lead quite the life. I can see why your guardian spirit has brought you here, you stand a great chance of winning and getting his or her statue added to the collection. Well, it's been great to meet you. I wish you good luck, now get out there and win!"

"...Oh, wait. I should describe the town to you really quick so you don't get lost. When you walk out of the temple the first thing you'll see will be the K'ang. That's a free place for travellers to stay, so I daresay you'll use it. To the left of the K'ang is Infernundy Street, and to the right is Breakout Boulevard. They join with Crash Avenue to form a triangle. The Mayor's mansion is on Crash, so if you need him or if you somehow get elected mayor, you should have no trouble finding the place. There are two other places to stay, just so you know. The Smiles Resort is a fancy hotel on Breakout Boulevard, it's pretty nice, but they won't let you in unless they deem you worthy. Their owner disappeared, so the Mayor took over until he returns. Also there's a residential area connected to Infernundy Street, if you're ever looking to be a homeowner.
"There's some nice food here too. JoeyRay's bar is right next to the K'ang if you don't like Zanon's, or if you just want to patronize the town. On Crash there's a fancy place called the Dime and Spectre, like a bar but more cultured. Its owner disappeared, though I think he was a Commander or something. Breakout's got the Defiler, a great diner if you're a Zerg. Used to be owned by the same guy that owned the hotel, but he vanished. Might come back. The Roach Warren is right next to the Defiler, they got some serious competition going. On Infernundy there's Day to Remember, that place has some real great food. Owner's a little creepy, but then again nobody's seen him for a while.
"There are some stores and assorted houses, but most are for sale to one with money and honor. I sure hope you enjoy your stay here. The Dungeon is to the west, so straight past the town once you leave here. It's weird cuz it changes all the time, we think Dee'Em does it. The rest of the directions are woods. There's a volcano past the South Forest, and the mountain east of the Temple isn't exactly forbidden. Of course, there's no prohibition on going into space as long as it conforms to the plot.
"One more thing to remember is that here, the plot is driven entirely by the players. It starts with only one plot element: the contest. From there, it's up to you to find your destiny and prove that you are the greatest of them all."

"Wait," you say. He looks up again. "What's this planet called?"

He smiles.

"Echo VI."

Tl; dr - This is your chance, relatively new people. Your statue is not yet present in the Hall. There virtually no rules or restrictions on this thread, so bring in any character you want from any RP or create a new one. All you have to do is prove your worth by developing good plots with the other players and proving your valor and cunning. Eventually everyone will vote and determine who will be immortalized in the Hall of Legends. I'm going to join too, probably.
As for you old people who are already in the Hall: you can join too. Please do, in fact. You will receive special veterancy benefits to give you a headstart. Keep in mind that your char can also fulfill a mentor role (or antagonist role) for the newer chars, thus allowing you to more heavily influence who will win.

Character signup:

<PlayerName>
Character Name.
Character Race(s).
Character Base Unit(s).
Character Armaments (up to 2).
Character Abilities (one for now).
Character Physical Appearance.
Character Backstory.


I will occasionally cause some event to speed up the Roleplaying, but remember there are few rules. Anyone can develop a crazy plotline... just don't go overboard or everyone will try to kill you.
Clarification: this means I am the DM. I may give this role to someone else if they want it and I don't. Don't worry, this thread is not governed by the DM. The DungeonMaster has two jobs: customize the Dungeon when he/she first gets control, and ensure that the thread runs smoothly by causing events and managing the Information Desk and the Board. Also, whenever a new thread is created the DM must post a fully updated description of the Hall of Legends, as well as a recap of current events.

Have fun,
KO.
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Posts: 8,311
Information Desk.

Current Arena Layout: Colloseum. Circle of tiles, no special features.

Current Dungeon Theme: Ice.
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Posts: 8,311
The Board.

Current Statues:
HowBabysRBrn

Wfawwer

NickDaMan

TheCommander

IraqLobster

MockingJay

Thundercrash

Zanon

Smylez

Vultureling

Draconus


Current Players:

<Jester>
Avatlos
Human (Modified)
Dark Templar/Marauder/Sentry
Saber Combat Rifle, Anti-Armor Pulsar Gauntlets (If you need explanations for any of these two weapons, let me know.)
Overcharge: Overcharge: Diverts suit energy from mobility functions to enhance his suit’s shielding and armor-re-enforcing servomotors, making him much significantly tougher to kill while slowing him down significantly.
8’ 5” with a skin-suit hybridized with armor. Square gold shoulders with a large, blue light shining from them. Blank-faced helmet with a Y shaped visor that is colored yellow. Armor is back-grey in color, with an internal back-pack built into it.
Avatlos is not originally from the Koprulu Sector. He, and the people he traveled with, was originally from Earth, where they fled from Earth forces which were sent to try to kill his people. He stood his ground with his commander and his brothers and sisters in the military as they battled, and after the fight, they fled. His people settled somewhere in the Koprulu Sector, away from the Koprulu Terrans and the other races.


<Zarkun>
Jason Gernhardt
Terran
Marine, DT
Rapier, Dirk
Quick Feet (Passive)- Through years of training with the Rapier and dirk, he's got quick reaction times and even faster reflexes as well as a fast movement speed.
Wears a simple suit of tight scale mail, jet black in color, the helmet having four slits for him to see from and looks like an old knight's helmet and stands about 5' 10, grey eyes, white hair, scar over his right eye, 27 years old
Jason was born to a more eccentric family on Earth, one who enjoyed the older styles of combat. When he was six, he was given his first weapon, a Dirk with a red blade, and he began training with one of his older sisters, who was eight. Being the baby of the family, he was taught more than his older siblings so as to not be immediately dismissed. Growing bored with life on Earth, he set out for the Koprulu Sector and settled down on Korhal, living as a vigilante to clean up the crime the police seemed to conveniently ignore. Eventually the police came for him, but he'd already left, heading for Moria in an attempt to free the slaves there. He was mostly successful at first, but he was corned and engaged a mercenary in a CQC battle, where he nearly lost his right eye. Barely escaping with his life, he went to Umoja, and is currently in hiding.
Edited by KnarledOne on 4/10/2013 12:57 PM PDT
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Posts: 5,015
<Jester>
Avatlos
Human (Modified)
Dark Templar/Marauder/Sentry
Saber Combat Rifle, Anti-Armor Pulsar Gauntlets (If you need explanations for any of these two weapons, let me know.)
Overcharge: Overcharge: Diverts suit energy from mobility functions to enhance his suit’s shielding and armor-re-enforcing servomotors, making him much significantly tougher to kill while slowing him down significantly.
8’ 5” with a skin-suit hybridized with armor. Square gold shoulders with a large, blue light shining from them. Blank-faced helmet with a Y shaped visor that is colored yellow. Armor is back-grey in color, with an internal back-pack built into it.
Avatlos is not originally from the Koprulu Sector. He, and the people he traveled with, was originally from Earth, where they fled from Earth forces which were sent to try to kill his people. He stood his ground with his commander and his brothers and sisters in the military as they battled, and after the fight, they fled. His people settled somewhere in the Koprulu Sector, away from the Koprulu Terrans and the other races.
Edited by Jester on 4/10/2013 12:46 PM PDT
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Posts: 28,232
<Zarkun>
Jason Gernhardt
Terran
Blade Master (if not allowed, Marine, DT)
Rapier, Dirk
Quick Feet (Passive)- Through years of training with the Rapier and dirk, he's got quick reaction times and even faster reflexes as well as a fast movement speed.
Wears a simple suit of tight scale mail, jet black in color, the helmet having four slits for him to see from and looks like an old knight's helmet and stands about 5' 10, grey eyes, white hair, scar over his right eye, 27 years old
Jason was born to a more eccentric family on Earth, one who enjoyed the older styles of combat. When he was six, he was given his first weapon, a Dirk with a red blade, and he began training with one of his older sisters, who was eight. Being the baby of the family, he was taught more than his older siblings so as to not be immediately dismissed. Growing bored with life on Earth, he set out for the Koprulu Sector and settled down on Korhal, living as a vigilante to clean up the crime the police seemed to conveniently ignore. Eventually the police came for him, but he'd already left, heading for Moria in an attempt to free the slaves there. He was mostly successful at first, but he was corned and engaged a mercenary in a CQC battle, where he nearly lost his right eye. Barely escaping with his life, he went to Umoja, and is currently in hiding.
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Posts: 8,423
You guys and your nostalgia...
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Posts: 28,232
Says the guy who hasn't even played Dead Space 3. XD
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Posts: 8,423
Says the guy who hasn't even played Dead Space 3. XD


What's that got to do with anything? xD
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Posts: 28,232
No idea, but you can't blame us for notalgia.
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Posts: 8,423
No idea, but you can't blame us for notalgia.


Actually... I can...

I feel like it's obvious who's going to win :\

Unless it's based on writing skill :3

Then it might be close... And I might join...

Something tells me it's just a popularity contest.
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Posts: 28,232
It was the last time cause the last incarnation of this...fell through, but it's normally based on writing skill, aka, RPing skill.
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Posts: 8,423
Hm... I feel like everyone would be so focused on themselves they wouldn't even read anything that doesn't relate to them.

Plus, the end is just a popularity contest
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Posts: 8,311
Quit whining and join, Thane!

This will be completely based on skill.

However, keep in mind that skill and popularity are related. If you're popular, one reason might be because you're skilled.

And wait, won't read things related to them?!? That's the whole fun of Z&Z!
Edited by KnarledOne on 4/10/2013 12:58 PM PDT
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Posts: 8,423
*Rolls eyes*

I guess I won't know for sure until the end.

I'll consider joining, but it seems it would be so chaotic unless there were only 3-4 RPers!
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Posts: 8,311
Hrmhrmhrm.

Trust me, this is how Z&Z 1 and 2 have (almost)always been. It is a good chaos.

The primary chaos is simply that people start out with no connection to one another, no common goal. Thus numerous plots develop as people look for things to do.
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Posts: 8,423
*Shrug*

I have no other option but to take your word on it.

Okay, I'll consider joining, you sold me.

But no promises, that'd suck to work really hard just to lose because someone else is more popular -_-
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Posts: 8,311
WORK?!? YOU CALL RPING WORK?!?!?

THIS IS PLAY!!!!! ROLE-PLAY!!!!!
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Posts: 8,423
RPing can be work, yes. But it's more fun then it is difficult or uncomfortable.
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Posts: 4,173
May join as Jukalisk.
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Posts: 28,232
I foresee one Jukalisk dying.
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