(2) Sacred Shrine

Posts: 1,647
Hi all,

I consider myself a player, not a mapmaker, but this one time I made a map for fun. I showed it to some people in oBs, but didn't post it anywhere else. Just posting it here now to see if people have any thoughts.

Players: 2 (1v1)
Playable area: 142x142
Tileset: Shakuras (Wasteland) with one Monlyth texture subbed in
Spawn locations: bottom left, upper right
Distinguishing features: Cliffs EVERYWHERE, Xel'Naga Caverns-style backdoor to the natural with a twist. Also flying shark because why not.
Image: http://i.imgur.com/wCVUXT8.jpg
Published on NA.

I originally called it Sacred Quarry, but I kept getting it confused with Fossil Quarry (Blizzard map). So I'm calling it Sacred Shrine for officialsies now.

Also I think zergs might cry upon seeing this map. "How am I going to get a surround now?" They ask. I don't know, man. Spawn some mutas or something. Mutas always get me. In all seriousness, I don't know how I could make this map more zerg-friendly without betraying its essence. ESSENCE. Yeah.

EDIT: Recently did a major update making the map feel a lot less claustrophobic. Did some other changes too which I think bring the map into a bit more of a mainstream feel.
Edited by Caelum on 4/26/2013 5:45 AM PDT
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Posts: 97
Hey, thats pretty good! The 3rd bases are a bit difficult to defend, but I dont think thats a big problem. My only concern it the middle bases could be lowered one cliff level to make it more pathable for larger armies. Nice texture work.

Good map.
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Posts: 2,447
This looks amazing. Did you submit it to TLMC? You should have. With a few adjustments (such as the two midmap expos could be lowered one) this might be better than Ohana. Good job.
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Posts: 18
i think this is good for a number of reasons
    Flying Shark

    Flying Shark

    Flying Shark
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