StarCraft® II

Just an idea for protoss

Posts: 362
This could be run in a beta of some sort, but the idea is:
Warping in probes.
I think this could work because with proper scouting a player can either go units or workers or half and half etc. and the probes would/could cost 75 or 100 minerals ( idk if gas should be part of the cost) instead of 50 because 50 seems too easy to get ahead macro-wise.

Again, this is just an idea that could be fun for protoss. Any thoughts?
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Posts: 335
Just chronoboost probes, lol. This is a bad idea for many reasons. 1 it gives the ability to make a lot of probes instantly, but that's for zerg. Also the best part about warpin is that it can be anywhere, and you don't really need that for probes..
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Posts: 6,622
How about the Mothership can warp in a Probe for 15 energy?

Eh, eh? No one?
Edited by NinjaDuckBob on 5/8/2013 7:30 PM PDT
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Posts: 335
How about the Mothership can warp in a Probe for 15 energy?

Eh, eh? No one?

ridicously op lol. Imagine a queen morphing in free drones. It would be op even if it was for 100 energy.
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Posts: 6,622
How about the Mothership can warp in a Probe for 15 energy?

Eh, eh? No one?

ridicously op lol. Imagine a queen morphing in free drones. It would be op even if it was for 100 energy.

Eh, lategame I'd still rather have an MSC lol
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Posts: 362
Just an idea lol...
Could be cool if the other races also had another advantage
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