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I think ZvZ is way easier to understand than the other two matchups. With larva as an additional resource you know that your zerg opponent is not infinitely free to do whatever they want.
Scouting is much easier, early aggression is possible, you have to micro a lot to get advantages in combat AND you don't have to worry about hellbat drops. These are pretty much the main reasons I want to play SC2 vs other games out there.
The frustrating part about ZvZ is actually acting on the information that you have and trying to come up with strategies that are not just coin flips in the time you have to respond. Axslav talks about this concept a lot on the MLG show "Rules of Engagement".
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