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What’s new in Heart of the Swarm™?

With StarCraft® II: Wings of Liberty, we set out to advance StarCraft’s carefully balanced and tactically challenging real-time strategy model by adding better matchmaking, advanced social features, new units, and a sweeping cinematic campaign. In Heart of the Swarm, we’re pushing StarCraft even further — to the edges of the galaxy.

We’ll take you to uncharted worlds, delve deeper into the hive mind of the zerg than ever before, and improve the competitive play experience on Battle.net. We're also bringing content made by our community of fans to the fore, and unearthing a playground of new maps. Here’s what’s emerging from the war room in HotS:

Campaign

The Story Continues

Heart of the Swarm continues the story of StarCraft II: the conflict between the humanoid terrans, the ravenous zerg, and the psionic protoss. As these races struggle, the specter of alien gods threatens to sweep aside what fragile stability still exists in the galaxy.

Sarah Kerrigan, the former zerg Queen of Blades, has seen her humanity restored by an ancient artifact, but she remains a threat to all she encounters. The memory of her time as the mutant leader of the swarm lingers — as does her yearning for revenge.

Lead the Zerg

As the zerg surge through the galaxy, you’ll control their vengeful avatar, and destroy your targets with Kerrigan’s powerful psionic abilities and years of spec-ops ghost training.

Kerrigan will continually grow stronger while she fights to reassemble and change the zerg swarm. By completing missions and advanced bonus objectives, you can unlock powers that strengthen the Queen (like regeneration and destructive psionics) or bolster the swarm itself with the ability to spawn banelings from beneath the ground or reconstitute slain zerglings at your base.

Kerrigan’s presence on the battlefield demands a clash of the titans. You’ll send her brood crashing against whole armies, but you’ll also pit the former Queen of Blades and her retinue against immense threats – ancient zerg who refuse to swear fealty, tank-destroying overmechs, and more – in intense ‘boss’ battles unlike any we’ve deployed before in StarCraft.

Change the Swarm

The zerg swarm is ever-growing, ever-evolving – and you can shape it to your whims in Kerrigan’s evolution pit. Digest biomass on planets you’ve dominated, and you’ll unlock the ability to evolve zerg strains in one of two directions. You might transform your zerglings into leaping raptors or proliferative swarmlings, focusing your army on harassment or pure numbers…and leaving the swarm forever changed.

You’ll also be able to tweak zerg strains on the fly by mutating your units between missions, like making your zerglings attack faster if you’re going up against armored targets.

Multiplayer

The Dogs of War, Improved

New Units

New developments, new recruits and a few desperate measures are changing the face of war. Fresh units like the tempest, viper, and widow mine are dropping in for each race, adding more dynamics to the diverse confrontations in the Koprulu sector.

Meanwhile, some veteran units are being retrofitted for the fight. For example, fire-blasting hellions can transform into hellbats to engage in close combat, and the protoss mothership can now be built from the stripped-down mothership core, a structure able to recall entire armies to the protoss base or purify invaders with a psionic cannon. That’s just the beginning.

We’ve readied a revised training mode to get you accustomed; it’ll include detailed walkthrough elements and race-specific challenges to really help you step up your game, one order and hotkey at a time. We’re also improving unit AI in a variety of ways by adding new difficulty levels to play against and the ability to command AI allies.

And, at last, our alien warriors and doomed soldiers have new dances.

New Maps

In a contest of wills, the board you play on is every bit as important as the pieces you play with. Heart of the Swarm adds new official multiplayer maps to StarCraft II to shake up the play experience for ladder and custom games alike. These maps bring new tilesets: protoss space stations, icy wastelands, terran metropolises, vine-covered jungles and more. We’re also changing the rules of engagement with fresh terrain features, like collapsible rocks that can be used to block areas of a map.

You’ll see tuned and tweaked art and physics throughout HotS maps new and old – grotesque purple creep now crawls up structures, and defeated units uniquely explode, burst apart or collapse thanks to dynamic new death animations.

Your Universe

Improved Community Features

Heart of the Swarm’s bringing a major overhaul to the StarCraft multiplayer experience. Groups (parties focused around a specific activity or fandom) and clans (competition-oriented teams) give you the chance to join together for practice or team play, communicate easily in private chat channels, meet like-minded players and share your strategies. You’ll also be able to play on the multiplayer ladders of any region while still playing in your native language.

We’ve given you total control over your game state. The take command option will allow you to pick up a game from a saved replay, including reenacting famous games between pro players. In addition, you'll be able to watch any replay together with your friends in real time, and count on the recover game feature to save your in-progress multiplayer game (in case of a dropped connection or hardware failure).

If you want to be pitted against players of your skill level, but don’t want to worry about your ladder ranking, you can participate in unranked matchmaking. Heart of the Swarm multiplayer games (and single-player custom games) will also incorporate a leveling system that’ll let you show off your style with unlocked portraits, decals, dances and unit skins representing the battles you’ve fought.

Battle.net will have a revamped interface to make each of these new features (and the ones you already rely on) quicker and easier to use.

Game Editor

Major improvements to the already-powerful StarCraft II editor are underway. The current editor can produce extreme variations on existing maps and playstyles, along with puzzle games, fighting games, platform-action games, and more.

Prior to the release of Heart of the Swarm, we’re upgrading the editor so it’s even easier to use: advanced functionality for your game cinematics, superior UI editing, new animations and models, improvements to working with terrain and triggers, and libraries of functions to ensure that making your own maps and mods is faster and deeper, as well as a fine-tuned arcade to make community maps easier to find, publish and upvote.

To give you a head-start, we’re making several of these community and multiplayer features available to all Wings of Liberty owners prior to the release of Heart of the Swarm, with Patch 2.0.

Enter the Fray!

We want Heart of the Swarm to warp you directly into the epic StarCraft universe, prepare you for multiplayer battles with friends old and new, and coax out the galactic conqueror living deep in your heart. Check your rifles, charge your psionic blades and uncoil your proboscises. We can’t wait to meet you on the frontlines.

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Comments (7,387)

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LtColVirtue #168
LtColVirtue
6/6/2011
@Legion:
Roflmao at the Terrigan thing, but being Zerg for a few years, living on a volcanic planet, and taking siege tank blasts(Sorry Kerrigan, had to protect the artifact!) MUST be horrible for your skin!
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SDrak #378
SDrak
6/5/2011
http://www.youtube.com/user/FailCraft2
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Invincibull #961
Invincibull
6/5/2011
WTF that was like 20 seconds long... Teaser is right.
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Eznaz #491
Eznaz
6/5/2011
mmmmmmmm she is mouth watering
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DARKDRAGON #789
DARKDRAGON
6/5/2011
LOL she is not black she is a alien spices to kill u and me
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Kilcor #545
Kilcor
6/5/2011
KERRIGAN IS BLACK?? im very confused did the zerg change her race?
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Cabradabra #394
Cabradabra
6/6/2011
@Kilcor: Well technically yes, in the sense that she was (and still is, at least partially) kind of a zerg for a while there.
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Sharpshooter #949
Sharpshooter
6/5/2011
Live for the Swarm!
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PWNZOR #196
PWNZOR
6/5/2011
no i dont
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PWNZOR #196
PWNZOR
6/5/2011
i lika the !@!@
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hoG
6/5/2011
WOOT WOOT!! xD
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dredd #119
dredd
6/5/2011
super cool
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HaLiTHiuM #805
HaLiTHiuM
6/5/2011
BTW kerrigan has issues either be a proffesinal ghost or a demon for the swarm which one is it and btw i hope the snow maps arent only in campaingh they ned them in multiplayer too!!! i love blizzard!!! ,HaLiTHiuM.
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Failito #218
Failito
6/5/2011
@HaLiTHiuM: Hi. I introduce to you the comma: ,
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HaLiTHiuM #805
HaLiTHiuM
6/5/2011
@Nacho: :( just go and eat your nachos and stop being mean!!!
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Nandoid #569
Nandoid
6/5/2011
@Nacho: Clearly he knows what it is. ",HaLiTHiuM."
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Failito #218
Failito
6/5/2011
@Nandoid: You win this time!
@HaLiTHiuM: That is the apocope to my name in spanish.
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HaLiTHiuM #805
HaLiTHiuM
6/5/2011
I'm with titan im realy wanting to know when the official release date is and if/when there will be the beta and if a preorder of the game will be able to get you it?
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boomerprotop #610
boomerprotop
6/8/2011
@HaLiTHiuM: I was on my way to pre order it at gamestop but when i got there the lady said that u pre order it a month before it come out thats what we had to do with wow catelclism.
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Titan #1324
Titan
6/5/2011
Any word on when the BETA will be released? Or if there will be a BETA?
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OpTiCz #599
OpTiCz
6/5/2011
If I am correct this is how the series goes.

1st: Wings Of LIberty (Terran)

2nd: Heart of the Swarm (Zerg)

3rd: Legacy of the Void (Protoss)

I think the main point of this expansion is to show the stories of each race. If anyone has a different opinion i'd like to hear it. :)

Thanks
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Failito #218
Failito
6/5/2011
@OpTiCz: Showing the stories of each race in HoTS? I don't think so. For me (my opinion!), the game's objective is clear: to show how Kerrigan re-unites the Swarm, separated into several Broods.
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BruceKnight #624
BruceKnight
6/5/2011
@OpTiCz: igo wif protoos
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Cabradabra #394
Cabradabra
6/6/2011
@Nacho: I think OpTiCz meant each expansion tells the story of one of the races.
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Failito #218
Failito
6/6/2011
@Cabradabra: Thought that also xD. But the post "sounded" as if the game would show us the race story :P
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Malkuris #251
Malkuris
6/5/2011
KILLER been waiting for this game since the end of Wings Of Liberty lolz
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TornadoXIII #677
TornadoXIII
6/5/2011
OMG!!!!
That thing was so cooool! And the snowy stuff?!?!? But there was a yeti! And i cant stop thinking about the new stuff?? I NEEDDDDZZZZ RAPTORZ AND SWARMLINGS BUT WHAT DO YOU BLOATLINGS AND ROACH MORPHS WILL BEEEEEE????
Blizzard, i love you too.
-Tornado_
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Falstang #988
Falstang
6/5/2011
CANT WAIT, LOVE IT
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BeastMode #279
BeastMode
6/5/2011
awesomEEEEEEEEEEEEEEEEEE
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BlackDragonV #713
BlackDragonV
6/5/2011
it looks awesome and the new units will be fun and the snow maps YES!
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dotJPG #126
dotJPG
6/5/2011
I thought Kerrigan got turned normal at the end of Wings of Liberty, but now she's controlling the Swarm again?

What's Up With That?
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Draco #441
Draco
6/5/2011
Can't wait for it...
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CrazyDrake #583
CrazyDrake
6/5/2011
i just pasted the 2 video sites, theyll probably look sick
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CrazyDrake #583
CrazyDrake
6/5/2011
i cant wait 4 this. i want 2 test this. i kicked ass with raynor, now i wanna kick ass with kerrigan. 4 hte swarm, u mother @@##ers!!!!
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Failito #218
Failito
6/5/2011
Two videos were released, concerning 2 missions for recovering the Swarm (it might be old news xD). If you want to see them (and if you don't mind sopilers), visit http://starcraft.wikia.com/wiki/War_for_the_Brood and http://starcraft.wikia.com/wiki/Silence_their_Cries
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Apone #355
Apone
6/5/2011
Wipe them out all of them!!!
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Faedious #204
Faedious
6/5/2011
Right on ive been waiting since no 1
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RedSky #974
RedSky
6/5/2011
Wonder If Jim lives through this one.
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ChrisCho #568
ChrisCho
6/5/2011
@RedSky: I don't think Jim will ever die he's the boss LOL
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HaLiTHiuM #805
HaLiTHiuM
6/5/2011
@RedSky: i think jim will die in legacy of the void like the zerg will kill the terran then a massive protoss fleet will perish the universe with immortals blasting zerglings back to hell