Missions
Do you have what it takes to lead the Swarm to ultimate victory? In StarCraft II: Heart of the Swarm, you must help Sarah Kerrigan fight her way through a vast single-player campaign that will take you to some of the most dangerous worlds of the Koprulu sector. You will face cunning enemies, harsh environments, and challenges that will push your skills on the battlefield to their limit.
Read on to get a sneak peek at some of the missions in StarCraft II: Heart of the Swarm.
Char

Even though Raynor’s Raiders and prince Valerian’s forces were able to neutralize the Queen of Blades and cripple the Swarm, a vast number of zerg hives still remain on Char. Without the Queen of Blades' unifying presence, some zerg queens have begun to take control of individual zerg broods.

Kerrigan returns to Char determined to reunite the Swarm under her control. Before her defeat, the Queen of Blades hid caches of eggs on the planet; gathering these eggs and returning them to the spawning pools to hatch will allow Kerrigan to quickly grow her numbers. There is, of course, a catch: one of the rogue queens is collecting Kerrigan’s unhatched eggs as well and spawning them as her own. The only way to ensure Kerrigan’s victory is to hatch as many eggs as possible and to use superior numbers to subdue the rogue queen.

Gameplay Video
Kaldir

The zerg are able to infest almost any world they encounter, a testament to their amazing ability to adapt to the universe's most extreme environments. The planet Kaldir is one such environment. Its extreme cold and frequent flash freezes make this one of the most inhospitable worlds in the Koprulu sector... which is exactly what sparked the Queen of Blades’ interest in Kaldir. Hoping to make the Swarm stronger by evolving a way to deal with extreme cold, she sent a brood to infest Kaldir. However, the brood never reunited with the Swarm.

On Kaldir, Kerrigan’s objective is twofold: learn to adapt to the withering cold, and discover what happened to the lost brood. Before long, you will learn the brood's fate... and when you do, the cold of Kaldir will be the least of your worries.

Screenshots
View all
Heart of the Swarm Forums
Report Post # written by
Reason
Explain (256 characters max)

Reported!

[Close]

Comments (1,413)

Login to rate
going to be cool I think
Login to rate
FLUFFYNESS #679
FLUFFYNESS
5/14/2012
For those who like to get their nerd on:

I was wondering too why wouldnt space be the final harshest fronteer. Well even though space is like near absolute 0. The zerg can develop a simple carapace that shields them from space, think bugs and exoskeletons. it separates the warm gooy innards from the external environment. The same way an astronaught suites up. The other factor is that some fish here on earth actually develop an internal "anti freeze" so since the zerg are suppose to be capable evolvers, its should come as to no surprise that they could find a way to stay above an environment that can reach absolute 0. which can be possible if say a storm flash froze the place, wind chill factors that could rapidly cool something to the point of full molecular immobilization. Besides in space, it depends upon the factor of how fast it can naturally cool off, and even then it would still be several degrees above absolute 0 because of naturally occurring background or microwave radiation.

Nerd moment officially over. So yes it is a game, but games that force you to think logically, and seem plausible, are a bit more real and cool in the creativity department. At least in this nerds opinion.
Login to rate
@FLUFFYNESS: wow your a genius. and what are they gonna breath? Vacuum? Yea sounds very plausible
Login to rate
@FLUFFYNESS: Actually, space doesn't have a temperature. Since, as people have stated before, the space we're familiar with is a vacuum - that is, it doesn't have much matter in it, at all (only a few particles per cubic meter). However, if you wanted to get REALLY technical, you could say that there are many, many particles in the vacuum of space, due to the quantum fluctuations and virtual particle pairs that are always being created and annihilating - but, they're called "virtual particles" because they exist for such a short amount of time, they don't really have any effect or bearing upon space. So, for simplicity's sake, we'll just forget about them.
Now, let us suppose that we put a thermometer in the very deepest, very darkest part of space. First, it would have to cool off, which would take a very, very long time, because in order to cool something off, energy has to taken away from it. In our atmosphere, things cool off by transfering energy to other particles, which remove it. The easiest example to relate to is sweating. When we sweat, as you know, your body produces a liquid that collects on your skin. As the liquid evaporates, the water molecules carry the heat away from your body into the surrounding air, cooling you off and preventing you from overheating. To get a better "feel" for it, spray youself down with water, and then stand in front of a fan. As the air blowing past evaporates the water, it removes heat energy from your skin - you'll get very cold pretty quickly.

This was also the principle behind the thermos - it was a double-layered container with a vacuum in the space between the inner container wall and the exterior shell. Because there was a vacuum between the container of liquid and the exterior shell of the thermos, there would be minimal energy transference - which means little heat lost. However, a perfect vacuum is very hard to generate, and nowadays thermos containers are full of insulation, not an evacuated chamber, so thermos containers aren't as good as they used to be.

This is why it takes so long for stuff to cool down in space. Since, as we discussed before, there aren't many particles *at all* in the vacuum of space, it takes a very, very long time for something to cool down. When it does, however, it won't register absolute zero.

If you had an exceptionally accurate thermometer, it would read 2.728 Kelvin (remember, you always say the numerical value and then "Kelvin" - it's NEVER "degrees Kelvin" - just some science etiquette :-) ). Anyways, it's going to register 2.728 because of the cosmic background radiation. This stuff is microwave radiation left over from the Big Bang, and if you goggle image search "WMAP" (which stands for Wilkinson Microwave Anisotropy Probe), you'll see the map of microwave radiation in the cosmos. If you read about it, it's even cooler. But, long story short - it's the radiation left over from the Big Bang.

Now, over time, as the universe expands, this value will decrease. But, that'll take billions of years, so for now, it's safe to say that it'll be 2.728 Kelvin. Now, this numerical value might vary from source to source, but if you read anything by Michio Kaku or Stephen Hawking, they both identify it as 2,728. So, trust who you like, but I'll stick with my two world-class astrophysicists.

Now, if you hold it in space by a star, the temperature will rise, because the solar radiation will impart energy upon the object, causing the particles in the object to bump, jostle, and move more - raising the temperature. (After all, temperature is only a measure of the energy, or amount of movement, of particles).
Login to rate
Spacewolf #645
Spacewolf
1 day, 20 hours ago
@FLUFFYNESS: in the cutscence you only saw overlords flying in open space, maybe at some point the zerg infested a space going lifeform that then became overlords, or the xel'naga did it. I also recall somewhere, Possibly one of the books, that there was a zerg structure that shot spores into space and that they survived deep space and reentry to start on another planet. if the above is true she would be attempting to introduce the cold resistance to the entire swarm via forced darwinism. Survival of the fitest
Login to rate
gamegodbman #316
gamegodbman
1 day, 11 hours ago
@Steve: with all theory's apart i think that the overlords flying in space equates to this they developed an outer carapace as per was said and they generate there own oxygen since chemical reactions have to obey the law of conservation of mass if none of the Co2 escapes it can simply be reused into creating more oxygen thus as long as nothing escapes the carapace, the overlord doesn't die, or the carapace isn't broken you have indefinite space travel.
Login to rate
gamegodbman #316
gamegodbman
1 day, 11 hours ago
@gamegodbman: and the carapace*
Login to rate
Luminosity #903
Luminosity
5/10/2012
"Hoping to make the Swarm stronger by evolving a way to deal with extreme cold, she sent a brood to infest Kaldir."

Zerg can already traverse space, right? And I was under the assumption that space is practically freezing...and if so, then they've already endured the harshest environment possible (minus maybe swimming through molten lava), in theory.

Any ideas?
Login to rate
TriGGaHappy #524
TriGGaHappy
5/11/2012
@Luminosity: Ummm its a game... lol
Login to rate
TheLingLORD #533
TheLingLORD
5/12/2012
@Luminosity: well temperature is based of the movement of molicules in the area. there are none in space, thus space is really cold, and really hot.
The requirements to go in space are different than in, say, Antarctica. Space is kinda its own thing.

Also Zerg are like wierd unreal alien insectitiod thingys, so we have no clue what's with them in a science like nature. lol
and I agree with TriGGaHappy, it's a game so BLizzard can say whatever. lol
Login to rate
MoshPitKosh #625
MoshPitKosh
5/13/2012
@TheLingLORD: if you read the original SC game manual it says the zerg evolved as a parasitic organism and were guided through their evolution by the Xel'Naga to be very adaptive. they eventually ran the Xel'Naga away and IIRC are the reason the Xel'Naga aren't really around in any of the SC games so far

as for the going to the planet bc its cold.... space is much colder. the story might need a switch up (some kind of chemical keeps the planet just a few kelvins above absolute zero or something) but for all we know they could have already made an explanation and its just not public.

looking forward to the expansions. wish they would make a Worlds of Starcraft. WoW has run its course IMO
Login to rate
Fredrick #139
Fredrick
5/14/2012
@Luminosity: (Nerding out here) TheLingLORD is right about moving molecules being the main factor in temperature. In space, without air to rob you of you heat, you will lose heat slowly and say if there is a star near by you could boil to death quickly (especially since there is no pressure). Zerg could adapt to deep space conditions by being able to store energy to create for heat later or by being able to use solar energy to maintain heat at a regular level. On a cold planet, the swarm would have to adapt in a very different way to maintain a core body heat, so not to freeze solid. And the new freezing air would constantly be blowing on them robing them of their body heat, as well as heat sources would be difficult to come by. NERD RAGE
Login to rate
@Luminosity: One thing,it's a game some the can basically make anything possible.
Login to rate
@BombFoxx: They can only make stuff up to how much there systems can handle so not anything.
Login to rate
BlackblooD #460
BlackblooD
5/9/2012
cant wait playing
plz hurry OK?
Login to rate
GenerAlLee #590
GenerAlLee
5/7/2012
So I was thinking what If they used the campaign units and the ones being taken out from multi-player to make sub-factions? kind of like C&C3 KW or C&C Generals ZH. We could have something like:

-Terran Raiders: bring back Vultures and Goliaths, make reapers affordable for Multi-player and emphazise them, bring in specters.

-Terran Confederacy: switch medivacs back to evac and bring back medic(re-balanced obviously), bring back firebats, bring in DiamondBacks, emphazise siege tanks(?).

and well I don't really have a clear idea for the rest because their main expansions aren't out yet but I think it is a feasible and awesome idea if introduced (and balanced) correctly into the game.
Login to rate
acajub #659
acajub
5/9/2012
@GenerAlLee: I think that would be a great idea for blizzard custom map. They could change some units like the stalker and give it a cloak upgrade and also add the dark-archon for a protoss DT faction.
Login to rate
@acajub: The Dark Templar faction and Convlave faction reunited because of adun helping them with out the conclave knowing but the Entaro'adun and other protoss sayings where orginally made by the dark templar.
Login to rate
bloodbrother #820
bloodbrother
5/7/2012
please just release a demo.
this is pure torture.

Any news on a realese date yet?
Login to rate
Papasmurf #192
Papasmurf
5/6/2012
I cant wait to see all the evolutions for the zerg!!! I mean think about the evolution for the ultralisk
Login to rate
GeneralGreen #796
GeneralGreen
5/2/2012
This is going to be the greatest StarCraft experience yet, I can feel it in me bones!
Login to rate
Herrblut #797
Herrblut
5/3/2012
@GeneralGreen: Why the hell do people use "ME" as "MY" o.O I kind of understand "you're / your" because it sounds the same, but seriously... "in me bones" ... da hell dude?
Login to rate
Iritus #701
Iritus
5/4/2012
@Herrblut: It's pirate speak, as in: "Yarr, there's a storm a-brewin', I can feel it in me bones."
Login to rate
MoshPitKosh #625
MoshPitKosh
5/13/2012
@Herrblut: hes obviously a pirate sir
Login to rate
WorgZerot #266
WorgZerot
5/1/2012
Is that...a terran base in back of Kerrigan on Char? This is gonna be amazing, and I can't wait!
Login to rate
Walkerofskys #148
Walkerofskys
4/29/2012
So Totally awesome!, /agree w CloakedApple co-op would be sweet!
Login to rate
CloakedApple #459
CloakedApple
4/28/2012
i want co-op!!!
Login to rate
Mongoose #693
Mongoose
4/28/2012
@CloakedApple: FK YA!! need more people to get on them about that kinda shia so they actually do it for once. that goes for a lot more games than just this. industries need to realize that people want to be able to beat awesome story lines with friends
Login to rate
eurekaseven #281
eurekaseven
4/24/2012
dont worry, the boys are going to have it out after diablo 3, there was a littlevirus, and now its gone, we will try to finish it up as fast as we can, we just need you all to just a bit longer! Also, we are having some trouble with the multiplayer, soon it will be out, and you all can play it.
Login to rate
NoLuckNoFame #983
NoLuckNoFame
4/26/2012
@eurekaseven: so are u in the blizzard company or r u just speaking wishful thinking?
Login to rate
Reignmaker #789
Reignmaker
4/27/2012
@eurekaseven: Hi. I'm Lady Ga Ga. And I think your story is cool.
Login to rate
NoLuckNoFame #983
NoLuckNoFame
4/28/2012
@NoLuckNoFame: so i guess no answer means your from the blizzard company..... let us know when youll be releasing the release date plz
Login to rate
Herrblut #797
Herrblut
5/3/2012
@eurekaseven: Why do you not have a special Blizzard logo under your nickname? Because THOU ART LYING!!!
Login to rate
MythHunter #528
MythHunter
4/24/2012
you know if you go to amazon.com and type in starcraft 2:heart of the swarm it pops up first for only like forty dollors cheaper than wings of liberty
Login to rate
DeathRuby #676
DeathRuby
4/25/2012
@MythHunter: Well i just looked at it and it was 40 dollars not 40 dollars cheaper
Login to rate
MythHunter #528
MythHunter
4/24/2012
i like how the raptor looks and kerrigan is awesome lol !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Login to rate
MythHunter #528
MythHunter
4/24/2012
i cant wait to get heart of the swarm guys
Login to rate
zombiefriend #359
zombiefriend
4/23/2012
Why do people think this is going to come out this year? They're already getting ready to release Diablo III, and with MoP most likely coming out next year, we'll be lucky to see Swarm next year as well.
Login to rate
Jncocontrol #696
Jncocontrol
4/23/2012
@zombiefriend: There is still 8 month gap between now and end of the year. So there is still room for the possibility that'll be here by this year.
Login to rate
MythHunter #528
MythHunter
4/24/2012
@Jncocontrol: definaly man you rule