Arcade
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What is Arcade?
Arcade offers the StarCraft community an exciting new way to discover, rate, and play a wide array of community and Blizzard created games. Arcade is available within the StarCraft II client, located in the main menu at the left of the screen after you log in.
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Earn unique rewards
If you're looking for a place to start, try out Blizzard's official arcade games. Starjeweled, Aiur Chef, and Left 2 Die each have their own achievements, and completing certain challenges will reward you with unique portraits.
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Create your own games
Inspired to create your own? Read our map making tutorials or visit the community forums for more player-made Arcade games.
Featured Arcade Games
Inspired by a Warcraft III map, Pimp My Footman has the player taking control of a handful of lowly basic infantry units. These solders can then be ‘pimped out’ and given specialized attacks as well as boosted attributes. The choices you make are reflected by your army’s appearance. Increasing your footmen’s health increases their size, increasing their armor adds shoulder plating, and increasing their damage changes the weapons they wield. With only a limited amount of minerals to start with, the challenge lies in deciding on what abilities to focus on and discovering new upgrade combinations.
Tofu Arena Hero vs. HeroDon’t let its benign name fool you; this is a fast-paced instant action hero arena of death. Unlike other games of this type, there are no towers or creatures to kill. The game is pure hero-versus-hero combat. You choose your hero and starting items and get right into the fight.
StarCraft Universe RPGThe SCU team has put an amazing amount of effort into their game, including voice-acted quest dialogue, eight character classes, and a robust inventory and crafting system. All of this is layered on top of an engrossing single-player campaign that is slated to become a full-fledged multiplayer experience.
BarCraft Card GameGame designer "Crusade of Blader" and his team have done an amazing job in creating a turn-based card game set in the Blizzard universes. Not limited to StarCraft lore, players can choose heroes from Diablo and World of Warcraft to duke it out against seven other players in this highly strategic and psychological game.
Night of the Dead SurvivalUnlike some games we've featured in our weekly spotlights, Night of the Dead has a long history in the StarCraft II Arcade as well as a strong following. It's a team-based survival game where up to eight players unravel the story behind the Apollo mining colony base and the horrific events that caused it to turn into a zombie-infested nightmare.
Starjeweled Puzzle StrategyPit your puzzle-solving talents against your opponent's. Match jewels to generate resources - and spend them to attack with StarCraft II units, countering your adversary's forces and destroying their base.
Aiur Chef Collection/CookingGather and mix exotic ingredients in a cooking race against your opponents. Choose your recipes carefully to achieve culinary dominance and be counted among the most hallowed chefs of Aiur!
Left 2 Die Survival and SiegeWorking together with a partner, defend your base from onrushing zerg infested. Protect yourself from the relentless hordes during the night, and build up your forces to strike back during the daytime. Cooperate, or measure your survival in seconds.
Blizzard All-Stars Hero Siege and DefenseIn a tiny transdimensional pocket, several of Blizzard’s greatest heroes and villains are forced to wage war against one another for the amusement of wicked gods. Build a team of these captive champions, lead an army through your opponents’ defenses, break their base and achieve victory...for its own sake.
Map Making Tutorials
- Terrain Module Our first map making tutorial introduces you to the ins and outs of the StarCraft II editor’s terrain module.
- Trigger Module Learn to use the Trigger Module by creating Triggers to handle victory, defeat, and scripted in-game events.
- Data Module In this tutorial, we will go over ways to modify existing data including modifying unit health, armor, starting energy, adding and removing existing abilities to units, and modifying weapon firing rates and damage.
- Actor cheats With Patch 1.4.0, modders can now use actor cheats to create and manipulate actors on the fly while running a test map from the editor. This is useful for quickly testing ideas without having to set up data or execute triggers.
- Publishing If you want to play your map online with other players, or if you want others to be able to use your mod in their maps, it must be published to Battle.net. Learn how in this article.
- Missile Movers Missiles are typically used to configure missile-based attacks, but the underlying motion can also be used to drive a reaper's body when it jumps or a spine crawler's tentacle when it attacks.
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