Units

Brood Lord

These massive manta-like flying creatures serve as aerial siege units for the Swarm. Only seen in the largest of conflicts, the Brood Lord has the ability to spit out biological symbiotes that function as living ammunition. These regurgitated creatures focus on their target, ravaging it until they destroy it or die in the attempt. This attack makes Brood Lords extremely dangerous to opposing installations. However, despite their impressive offensive abilities, Brood Lords are not very durable, and they make easy targets for most aerial-strike combatants.
Unit Statistics

3D Model

Basic information

Race: Zerg
Life: 225
Armor: 1 (4)
Movement: Very Slow
Attributes: Armored - Biological - Massive

Production

Producer: Corruptor
Hotkey: B
Requires: Greater Spire
Cost: 150 150
Supply: 2
Build time: 34

Combat

Upgrades:
Weapon:
Ability:

General Strategy

  • Anti-ground flying unit.
  • Evolves from Corruptor.
  • Flings broodlings, which do high levels of damage to ground- based units and can surround them.
  • Broodlings cannot attack air units, and have a limited lifespan.
  • Effective siege unit due to its long-ranged attack and ability to fly.

Countermeasures

VS Terran
  • Build Vikings to efficiently take down Brood Lords without any retaliation. Battlecruisers are also effective against Brood Lords and can destroy them in one hit with their Yamato Cannon upgrade.
  • The biggest strength of Brood Lords is their ability to create massive numbers of Broodlings. Take Brood Lords out instantly using ghosts and their snipe ability to prevent this.
VS Zerg
  • Anti-air flying units like Corruptors can engage Brood Lords and pursue them throughout an area effortlessly without any fear of being targeted in return.
  • Anti-air ground units such as Hydralisks, though obviously less ideal than flying units, can provide a defense against Brood Lords when massed.
VS Protoss
  • Brood Lords can be handily dispatched by air units that they can’t reach, such as Carriers, Phoenixes, and especially Void Rays – the Rays’ ’Prismatic Beam’ will quickly wear away at Brood Lords’ hit points.
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Comments (424)

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thecurrupted #246
thecurrupted
2 days, 2 hours ago
BROODLORD RUSH
KEKEKEKEKEKEKEKEKE
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UnseenEye #250
UnseenEye
6 days, 1 hour ago
Here's a good strategy: Get about 10-20 Corruptors. Turn about half of them into Brood Lords and get all of them to attack the enemy all at once. So while the Brood Lords deal with ground forces, Corruptors can support them by taking out enemy air forces coming in to infiltrate. Mutas good supporters as well. :)
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NinjaNoob #597
NinjaNoob
5/13/2012
They need a speed upgrade!
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LgNEijZrA #862
LgNEijZrA
5/1/2012
How is it strong against it's direct counters?

What?
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FreezingRain #776
FreezingRain
4/25/2012
I rather have the Zerg Guardian

Only 2 supply (not 4)
Cheap (total 150 mineral and 200 gass than 300 mineral and 250 gass)
Faster attack rate
Moved faster
Made through mutalisk

This was the best unit in StarCraft 1 and was always used
StarCraft 2… not so much
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most annoying unit ever
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bluedragon #180
bluedragon
3/16/2012
With the supposed Swarm Host coming out to hold the line, Mutas to harass, Infestors to turn the tide of battle, Ultralisks to charge and tank, and Brood Lords to siege, imagine the possibilities!
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Galerunner #501
Galerunner
2/15/2012
"The biggest strength of Brood Lords is their ability to create massive numbers of Broodlings. Take Brood Lords out instantly using ghosts and their snipe ability to prevent this."
"We felt that the Snipe ability was countering broodlords and ultralisks slightly too well..."
Make up your mind, Blizzard. WTF.
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ReconMarine #663
ReconMarine
3/14/2012
@Galerunner: Haha
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Fellix #526
Fellix
4/14/2012
@Galerunner: Well they changed the text now, so now we just have to give up and realize that you cannot kill brood lords
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MarkusDaWise #845
MarkusDaWise
4/17/2012
@Fellix: thats why they call them GGlords
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Chris #2423
Chris
5/9/2012
@Galerunner: and the text used to say use infestors to counter siege tanks and collosus...if u got enough siege tanks and ghosts as terran there was literally nothing that could touch you. ghosts were nerfed for a reason. blizzard did make up its mind, you just dont like their decision.

with that said terran who goes bio lategame doesnt really have a good answer to broodlords anymore, best u can do is get vikings and spread them out to minimize the effects of fungal growth. there are serious holes in the game, not from a balance standpoint but from a design standpoint, which make it impossible to really balance the game well until new units are added in the expansion.
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thecurrupted #246
thecurrupted
5/13/2012
@Galerunner: just because something counters something else doesnt mean that it should be able to take it out without even getting hurt.
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Mappy #580
Mappy
2/14/2012
yamoto can one shot this annoyance :O
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fortheswarm #932
fortheswarm
1/29/2012
also what maps are good for zerg?
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fortheswarm #932
fortheswarm
1/29/2012
anyone have any tips for a noob who wants to play zerg, or advice for him to tell his friend who wants to play protoss?
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NinjaNoob #597
NinjaNoob
5/13/2012
@fortheswarm: To play Zerg ( like i would know :P ) just get Drones till you reach 10/10, then save for Overlord. When overlord finishes you should have 3 larva and 150+ minerals so make 3 more Drones, then save for Pool. I like to make 2 more Drones ( after Spawning Pool is morphing ) then drop an Extractor then get 1 more overlord. Get a Queen when Pool finishes. I suck at Toss so...
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Mappy #580
Mappy
1/16/2012
lets face it. carriers are way better and cost only 50 more. corrup 150min 100gas + brood 150min 150gas = 550 resources... carriers 350min 250gas = 600 resources, yet carriers have more health, has shields, attacks air, more damage, and more range (they out range a thors "range 10" anti air cannons). plus you you have phoenixes and voids to guard it.
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IWillOwn #356
IWillOwn
2/14/2012
@Mappy: thats why whenever i use brood lords i keep a good number of them corrupters and use them to deal with any unpleasant air suprises
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Mappy #580
Mappy
2/19/2012
@IWillOwn: army of void/mship... gg... a massed army of vikings... gg as well.
also i said that carriers are better than broods not carriers counter effectivly broods...
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SirYesSir #502
SirYesSir
1/9/2012
this is absolutely op. There is no way for ground units to take down this invincible bug. All ground units will be melted down by broodlings endlessly pouring out from this disgusting unit. This has to be patched!
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YakZSmelk #905
YakZSmelk
1/11/2012
@SirYesSir: Yeah they need a fix, they're armor is far to low for how much they cost and how slow they move.
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Revival #641
Revival
1/13/2012
@SirYesSir: Just focus down with marines... no problem
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UltraNoob #746
UltraNoob
1/15/2012
@SirYesSir: Air units?
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SirYesSir #502
SirYesSir
1/16/2012
@SirYesSir: ground units are busy killing a bunch of broodlings and even it is impossible for ground units except ghosts to snipe down broodlord as they can't go forward within shot by broodlings blocking them. moreover, sometime air units can't do anyting either. all ground units will be wiped out while our air units are dealing with a few corruptors protecting Broodlords. It is sick!
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Vladamere #327
Vladamere
1/20/2012
@SirYesSir: Hmm sounds like you're QQing about how your marines can't be used even thought they solve all other air problems. Just read the description of "Weak Against" to understand how pointless your comment is.
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crafter #399
crafter
1/8/2012
i like Zerg
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Fellix #526
Fellix
4/14/2012
@crafter: I like turtles
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Raivax #907
Raivax
1/8/2012
They have the same jaw then nydus worm on that protrait... and I never saw that protrait befor...
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thecurrupted #246
thecurrupted
12/30/2011
has anyone come up with a brood lord rush?
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Aladril #534
Aladril
12/28/2011
This is a saaad sad replacement for the Guardian. They were good little pets, especially if you got at least six of them, that'll tear through the strongest of defenses in seconds, oh well.
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YakZSmelk #905
YakZSmelk
1/4/2012
@Aladril: Have you used the Broodlord? It's just as good if not better than Guardian. The Broodlings that it spawns make a cluster making it difficult for ground units follow them on the battlefield, this is something the Guardian lacked.

Granted Stalkers with blink still dominate Brood Lords.
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thebeast #656
thebeast
12/22/2011
how about this blizzard, the brood lord's broodlings attacks ground units while the brood lord itself attacks air units
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thebeast #656
thebeast
12/22/2011
@thebeast: after all the fly and they have very big claws just like the broodlings and zerglings
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BigDaddy #972
BigDaddy
12/29/2011
@thebeast: no.
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TOPPRIME #371
TOPPRIME
12/18/2011
Im so happy when heart of the swarms come out
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GRIFFIN #416
GRIFFIN
11/29/2011
that would be cool just to see broodlings holding on to planes.
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ShiningDraco #198
ShiningDraco
11/24/2011
they should let them attack air
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ThePraetor #477
ThePraetor
12/3/2011
@ShiningDraco: here!here! AGREED!!!! then death to AAAAAAAAALLLLLLLLLLLLLLLLLLLLLLL!!!!!!!!!
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thecurrupted #246
thecurrupted
5/13/2012
i just got a really bad mental images
first one: launch broodlings at the pheonixes then they immediatly fall down and take out the stalkers underneath
and the second one: where they stay up in the air...
if that were the case we would see alot of broodlords in z vs anything.