StarCraft® II

Protoss and Terran forces alike deeply fear Corruptors. Fortunately these giant brain-like creatures, with their snapping beaks and dangling tentacles, are usually found near only the most advanced Hive clusters. The Corruptor is a genetic marvel that can cover targets in acid, causing them to take additional damage from attacks.
Heart of the Swarm Wings of Liberty
Unit Statistics

Basic information

Race: Zerg
Life: 200
Armor: 2 (5)
Movement: Fast
Attributes: Armored - Biological

Production

Producer: Larva
Hotkey: C
Requires: Spire
Cost: 150 100
Supply: 2
Build time: 40

Combat

Upgrades:
Weapon:
Ability:

Basic information

Race: Zerg
Life: 200
Armor: 2 (5)
Movement: Fast
Attributes: Armored - Biological

Production

Producer: Larva
Hotkey: C
Requires: Spire
Cost: 150 100
Supply: 2
Build time: 40

Combat

Upgrades:
Weapon:
Ability:

SPECIMEN ANALYSIS

The Corruptor’s tentacles consist of elongated muscle fibers laden with cancerous growths. As said growths increase in size, consuming the surrounding tissues in the process, they generate a powerful electromagnetic field that warps gravity around the creature, granting it flight. If the Corruptor does not regulate the growths, they are more than capable of completely consuming its tentacles.
The bulbous protrusions on the top and the sides of the creature constitute its raw brain mass, which also functions as a disposable protective measure. When something hits it with enough force, the tissue becomes a foamy substance that absorbs and redirects the kinetic energy of the impact. The damaged brain tissue is then discarded and regenerated.
These thick organs produce and store parasite spores, an ink-like substance that disrupts matter at a molecular level. Any vehicles or personnel doused with this vile compound will become very vulnerable, as the atomic chains that keep them together turn brittle. The Corruptor also circulates the spores through the capillaries of its tentacles from time to time, and it seems to inhibit—and even regress—the development of its ever-present cancerous growths. It is assumed that the creature does this to adjust its flight capabilities to new atmospheres, and to prevent the cancerous cells from consuming its tentacles.
This pear-shaped gland contains a solid, mineralized mass that floats in a low-density liquid. Its walls are coated in an impermeable substance of variable viscosity, and lined with small filaments. When the mineral core inside the gland shifts due to movement or orientation changes, the liquid and the filaments provide instant feedback to the Corruptor, allowing it to maintain its balance and navigate both in atmospheric conditions and deep space.
0.82 0.22 0.45 0.41 0.44 0.72 0.6 0.63

General Strategy

  • Anti-air flying unit.
  • Can evolve into a Brood Lord to assault ground forces.
  • Can make enemy units take extra damage with its Corruption ability.

Countermeasures

Terran VS
  • Anti-air ground units (like Marines and Thors) can ignore Corruptor attacks while blasting them from below.
  • Vikings can deal substantial damage to the armored Corruptors and can also outrange them. Also, Vikings can transform into ground units to avoid the air-only attacks of Corruptors if they are outnumbered.
Zerg VS
  • Hydralisks provide an excellent counter to Corruptors.
  • Uprooting and grouping Spore Crawler buildings together can provide an extremely effective defense against Corruptors.
  • Use Fungal Growth to hold them in place while your Hydralisks or Spore Crawlers kill them.
Protoss VS
  • Stalkers are excellent in battle against Corruptors – they can’t be hit by Corruptor attacks and deliver damage quickly thanks to their bonus damage against armored targets.
  • Targeted Void Ray attacks can decimate Corruptors, particularly with a grouping of multiple Void Rays.

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