Units

Dark Templar

The Dark Templar are powerful psionic warriors whose ancestors resettled on the planet Shakuras after they were exiled from the Protoss homeworld of Aiur for refusing to join the emerging Khala, the communal mind link shared by the entire race. In place of the Khala’s bright energies, the Dark Templar learned to manipulate the darker powers of the Void, which gave the Dark Templar the ability to become invisible at will. Armed with their potent Warp Blades, the Dark Templar are deadly and relentless foes capable of devastating conventional forces. Now that Aiur has fallen and its refugees have fled to Shakuras, the Dark Templar have joined their considerable strength to the Protoss’ numbers.
Unit Statistics

3D Model

Basic information

Race: Protoss
Life: 40
Shield: 80
Armor: 1 (4)
Movement: Fast
Cargo Size: 2
Attributes: Light - Biological - Psionic

Production

Producer: Gateway
Hotkey: D
Requires: Dark Shrine
Cost: 125 125
Supply: 2
Build time: 55

Combat

Upgrades:
Weapon:
Ability:

General Strategy

  • Light melee infiltrator that can attack ground targets.
  • Always invisible thanks to permanent cloaking.
  • Great for destroying buildings and raiding bases that do not have any means of detection.
  • Excellent for taking out targets with a small health pool.
  • Fragile; keep them out of enemy fire whenever possible.
  • They also possess the ability to merge with another templar (either High or Dark) to form a powerful psionic warrior known as an Archon.
  • Can be warped into the Battlefield by means of a Warp Gate.

Countermeasures

VS Terran
  • Build Missile Turrets in key spots around your base. Assign an Orbital Command to a Hotkey so you can quickly use its Scanner Sweep ability.
  • Use a mix of Marines, Reapers, and Marauders to bring them down efficiently.
  • You can also use the Ghost’s EMP round on the area where the shimmering figures are. The blast will render them visible for a few seconds, during which you can dispatch them with Sniper rounds.
VS Zerg
  • Morph some Overlords into Overseers to provide mobile detection. Keep one on your base at all times, or build a few Spore Crawlers.
  • Use Banelings and target the Dark Templars. Use the self-destruct ability near shimmers.
  • Use an Overseer to Fungal Growth shimmers, which will temporarily drop cloaked units out of stealth so you can finish them off.
  • Spawn Mutalisks to deal with them safely.
VS Protoss
  • Build Observers and place a few Photon Cannons around key spots in your base.
  • Deploy Immortals to soak up their damage through Hardened Shields and have Stalkers to focus-fire them. Ranged units work best against Dark Templars.
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Comments (504)

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ThePraetor #477
ThePraetor
5/12/2012
one word, epic!!!!!!!!!!!!!!!!
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flyersfan #417
flyersfan
5/5/2012
mass DT and hope the enemy has no detection
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flyersfan #417
flyersfan
5/5/2012
@flyersfan: And no air units
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spadeFOURace #694
spadeFOURace
5/6/2012
@flyersfan: I tried to do that (before reading your post) and ended up with getting the 40 kill achievement. (The other guy went mass Marines into my base and the DTs were the last ones standing.) It was pretty OP.
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Mappy #580
Mappy
4/29/2012
when behind dark shirine
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ThePraetor #477
ThePraetor
4/21/2012
they need more life!
it's not fare!
dts have the same amount as marines minus the shield.
buff their life Blizzard
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Mappy #580
Mappy
4/29/2012
@ThePraetor: they are assassins not tanks. more damage=profit. forget health.
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ThePraetor #477
ThePraetor
5/1/2012
@Mappy: Still, If the enemy has a few detectors then dark templar are useless unless you have like 50 or so of them, and even then that doesn't work.
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Mappy #580
Mappy
5/1/2012
@ThePraetor: imagine... pvp... he goes for voids... no forge... then 1 dt comes.

dts can give u map control too
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ThePraetor #477
ThePraetor
5/2/2012
@Mappy: if he did not get a forge, then he would be a Massive NOOB
who doesn't get a FORGE????????
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ThePraetor #477
ThePraetor
4/11/2012
they should be able to bring down like a extra powerful psi storm, or something like a nuke
Agread????
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ace #3214
ace
4/17/2012
@ThePraetor: then it wouldn't be fair
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SneakyBeaver #310
SneakyBeaver
4/10/2012
my counter so far is just to put an obsover in each base/army
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ThePraetor #477
ThePraetor
5/1/2012
@SneakyBeaver: Or just get lots of Photon Cannons.
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Neutrality #937
Neutrality
3/31/2012
best thing ever
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ThePraetor #477
ThePraetor
3/26/2012
I Never Make Archons with these
I just use High Templar!
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Neutrality #937
Neutrality
3/31/2012
@ThePraetor: iagree
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Mappy #580
Mappy
3/1/2012
pure pwnage
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phantomshado #338
phantomshado
2/25/2012
i love these guys
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ace #3214
ace
2/21/2012
these guys are awesome
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ace
4/6/2012
@ace: you stole my name...
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ThePraetor #477
ThePraetor
4/6/2012
@ace: how did that happen?
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TNacuskev #636
TNacuskev
4/13/2012
@ThePraetor:
which ace? :3
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ThePraetor #477
ThePraetor
4/21/2012
@TNacuskev: the Horner guy
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Peter #942
Peter
2/20/2012
well, the raven can use turrets to kill the dts, but the other two cant attack
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EZFireStoRM #243
EZFireStoRM
2/19/2012
It's so stupid when people start massing these and harassing, even with the proper counters.
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ThePraetor #477
ThePraetor
2/17/2012
These guys are VERY good but you need some backup with these guys, like Stalkers, Void rays, Ect...
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TheGreenOne #335
TheGreenOne
2/10/2012
use an overseer to fungle growth shimmers? Did I just read that right?
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Truewarrior #730
Truewarrior
3/7/2012
@TheGreenOne: Yeah these articles are super out of date. Overseers used to be the ones to fungal growth and infesters had contaminate. Then blizzard switched it to what it is now.
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someguy #208
someguy
1/18/2012
weak against overseers?
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iLag #302
iLag
1/19/2012
@someguy: Because overseers can detect them.
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Exdeath #213
Exdeath
1/11/2012
From my experience they are LOADS of fun, and either a swing or miss as far as winning games with them.... But i still take that risk, XD Its worth it
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PotatoJuice #331
PotatoJuice
1/10/2012
all the things that the Dts weak against can't realy attack it.
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thecurrupted #246
thecurrupted
1/10/2012
weak against: observer.... Alright, Your observer vs my DT.
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Mappy #580
Mappy
2/16/2012
@thecurrupted: lololololololololololololol
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Dom
1/9/2012
not bad
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Neutrality #937
Neutrality
1/7/2012
one of my favorite units
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misteri #549
misteri
12/25/2011
best ground unit if u dont run in2 detectors
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Ghost #3147
Ghost
12/21/2011
Imagine the head of a Zer'Atai DT on a stalker
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ValleKnight #936
ValleKnight
12/20/2011
I've tested..... a army of dark templar.. in a 4v4, I killed 3 of the player and the last player killed me ,but my team mates kill him. I believe I had a supply of 180/200 supply.... Amazying, dark templars r epic