StarCraft® II

The Dark Templar are powerful psionic warriors whose ancestors resettled on the planet Shakuras after they were exiled from the Protoss homeworld of Aiur for refusing to join the emerging Khala, the communal mind link shared by the entire race. In place of the Khala’s bright energies, the Dark Templar learned to manipulate the darker powers of the Void, which gave the Dark Templar the ability to become invisible at will. Armed with their potent Warp Blades, the Dark Templar are deadly and relentless foes capable of devastating conventional forces. Now that Aiur has fallen and its refugees have fled to Shakuras, the Dark Templar have joined their considerable strength to the Protoss’ numbers.
Heart of the Swarm Wings of Liberty
Unit Statistics

3D Model

Basic information

Race: Protoss
Life: 40
Shield: 80
Armor: 1 (4)
Movement: Fast
Cargo Size: 2
Attributes: Light - Biological - Psionic

Production

Producer: Gateway
Hotkey: D
Requires: Dark Shrine
Cost: 125 125
Supply: 2
Build time: 55

Combat

Upgrades:
Weapon:
Ability:

3D Model

Basic information

Race: Protoss
Life: 40
Shield: 80
Armor: 1 (4)
Movement: Fast
Cargo Size: 2
Attributes: Light - Biological - Psionic

Production

Producer: Gateway
Hotkey: D
Requires: Dark Shrine
Cost: 125 125
Supply: 2
Build time: 55

Combat

Upgrades:
Weapon:
Ability:

General Strategy

  • Light melee infiltrator that can attack ground targets.
  • Always invisible thanks to permanent cloaking.
  • Great for destroying buildings and raiding bases that do not have any means of detection.
  • Excellent for taking out targets with a small health pool.
  • Fragile; keep them out of enemy fire whenever possible.
  • They also possess the ability to merge with another templar (either High or Dark) to form a powerful psionic warrior known as an Archon.
  • Can be warped into the Battlefield by means of a Warp Gate.

Countermeasures

Terran VS
  • Build Missile Turrets in key spots around your base. Assign an Orbital Command to a Hotkey so you can quickly use its Scanner Sweep ability.
  • Use a mix of Marines, Reapers, and Marauders to bring them down efficiently.
  • You can also use the Ghost’s EMP round on the area where the shimmering figures are. The blast will render them visible for a few seconds, during which you can dispatch them with Sniper rounds.
Zerg VS
  • Morph some Overlords into Overseers to provide mobile detection. Keep one on your base at all times, or build a few Spore Crawlers.
  • Use Banelings and target the Dark Templars. Use the self-destruct ability near shimmers.
  • Use an Infestor to Fungal Growth shimmers, which will temporarily drop cloaked units out of stealth so you can finish them off.
  • Spawn Mutalisks to deal with them safely.
Protoss VS
  • Build Observers and place a few Photon Cannons around key spots in your base.
  • Deploy Immortals to soak up their damage through Hardened Shields and have Stalkers to focus-fire them. Ranged units work best against Dark Templars.

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