Units
Hellion
Basic information
| Race: | Terran |
| Life: | 90 |
| Armor: | 0 (0) |
| Movement: | Very Fast |
| Cargo Size: | 2 |
| Attributes: | Light - Mechanical |
Production
| Producer: | Factory |
| Hotkey: | E |
| Cost: | |
| Supply: | |
| Build time: |
Combat
| Upgrades: | |
| Weapon: | |
| Ability: |
Driver’s Handbook
- Light vehicle that can attack ground targets.
- Its mounted flamethrower damages all units in a straight line.
- Good against large concentrations of light units, excellent after upgrade.
- Great for hit-and-run operations, especially against melee units and worker lines.
- Their speed makes them great scouts.
- Requires good control and positioning to maximize effectiveness.
- Against ranged units, get in close; against melee, kite.
- Can transform into Hellbats.
Tech Lab Upgrades
- Infernal Pre-Igniter: Increases damage dealt against light units by +10.
Countermeasures
VS Terran
- Block your choke point, don’t clump your units, and don’t let Hellions surround them.
- Marauders, being armored, take less damage from Hellions, and also slow them down once concussive shells have been researched.
- Build a few Siege Tanks and Hellions of your own.
- Banshees work well, too.
VS Zerg
- Block your choke point with Roaches or Queens to prevent Hellion raids.
- Place a few Spine Crawlers along your mineral line.
- If you have Hydralisks, spread them out and research Grooved Spines, remember not to clump them up.
- Mutalisks can attack Hellions with impunity.
VS Protoss
- Block your choke point with Stalkers or the Sentry’s Force Field ability to prevent Hellion raids.
- Build a few Photon Cannons along your mineral line.
- Air units can attack Hellions with impunity.
Previous Terran Unit: Ghost

Reported!
[Close]Comments (290)
(if you get that reference, you win a pet Probe)
They can DESTROY...
zerglings
marines
zealots
workers
hydras
high templars (lol)
broodlings (broodlord combat support)
and of course infested terrans...
... or other hellions...
Come to think of it, this makes me wonder why the Hellion was not designed to attack while moving and their is a campaign-only unit (Diamondback) that CAN do that while having almost no other use. After all, the Hellion has a graphic design that could be highly complemented if it could use its flamethrower as it moved. The area damage concept would be even more respectable as well.
(even though I don't use them very much ;)
Reapers go up cliffs