Next Terran Unit: Reaper
Previous Terran Unit: Marine
Primarily a support unit, the remodeled heavyweight Firebat suit packs Quad K12 Punisher grenade launchers that devastate enemy structures and vehicles from a distance. As the Dominion military began to reevaluate its systems, it determined that it was still geared to fight Terran-vs.-Terran battles that were imagined pre-Zerg. There needed to be an increase in armor-shattering combat units with weapons capable of piercing through hardened Zerg carapaces. The Marauder was the answer. These virtual walking tanks have given the Dominion infantry the hard-hitting, easy-to-produce support that had been missing on the front lines.
Previous Terran Unit: Marine
Units
Marauder
Field Manual
- Armored assault trooper that can attack ground targets.
- Once researched, concussion shells slow down enemies.
- Very effective against land-based armored units and structures.
- Can go inside bunkers for protection and a range increase.
Tech Lab Upgrades
- Stimpacks: Combat stimulants that increase movement and attack speed at the expense of health.
- Concussive Shells: Enemies hit by Marauder weapons have their movement speed slowed down temporarily.
Countermeasures
VS Terran
- Focus fire with Marines and Marauders. Use Stimpacks and Medivac support if possible.
- Build a few Tanks and research Siege Mode.
- Get Banshees; Marauders cannot attack air targets.
VS Zerg
- Research Metabolic Boost and surround them with a large group of Zerglings.
- Combine Zerglings with Hydralisks or Mutalisks.
- Research Burrow to ambush enemy forces that are on the move.
VS Protoss
- Attack with a large group of Zealots. Try to surround the Marauders and fight them in the open. Charge is essential.
- Build a few Sentries. Use Guardian Shield to protect your warriors, and Force Field to separate enemy troops or block their escape route.
- Get Immortals to support your Zealot force. Be sure to focus fire for maximum effectiveness.
- Air units, especially Void Rays, are good against Marauders.

Reported!
[Close]Comments (432)
1: make a square "circle" of bunkers 4X3 and have each one be EXACTLY 1 space apart from the other bunkers.
2: load EXACTLY 1 marauder in each bunk
3: rally point each bunk to the next bunk.
4: select all bunks in a control group.
5: when the enemy comes select all bunks and SPAM THE HOT KEY "D".
Results: your marauders will shoot and load to the next bunk while another marauder comes to replace it and fire again/load the next bunk. this will result in a rapid stream of grenades from all the bunkers in attack range of the enemy thus tearing them to dust
or the game you just played
and if you ask what game it is THE GAME
i can guarentee you that they are so good at breaking ront wall ins but haras with reapers
what's the solution?
who called in the fleet battlecruiser
thor is here thor
butter my biscuit scv
solo operative right ghost
the grim reaper is here reaper
fight fire with fire firebat
Marauder Quotes