Units

Phoenix

The Phoenix is a swift and deadly spacecraft that is rapidly replacing the older Scouts and Corsairs of the Protoss main fleet. Phoenix patrols are a common sight on the outer rim of Protoss territory, where they scour deep space for alien threats. The Phoenix’s armament of Twin Ion Cannons is well suited for ship-to-ship combat; when confronted by particularly dangerous enemies, a Phoenix pilot can unleash a short-lived gravity beam by overloading the ship’s warp field through its inertial drive. The beam can immobilize an opponent for a few precious seconds.
Unit Statistics

3D Model

Basic information

Race: Protoss
Life: 120
Shield: 60
Energy: 200
Armor: 0 (3)
Movement: Very Fast
Attributes: Light - Mechanical

Production

Producer: Stargate
Hotkey: X
Cost: 150 100
Supply: 2
Build time: 35

Combat

Upgrades:
Weapon:
Ability:

General Strategy

  • Light craft that can attack air units.
  • Very fast unit, good for scouting or hunting down slow-moving air units that cannot retaliate, like Overlords or Banshees.
  • Increased damage against light targets, like Mutalisks.
  • Can lift non-massive enemy units with its Graviton Beam. This is particularly useful to take dangerous targets out of the battle, or destroy them if you have enough Phoenixes.
  • The Phoenix can fire its weapons while moving, giving it a slight edge in tactical maneuverability.

Countermeasures

VS Terran
  • Train a Ghost and use an EMP round to drain their energy and damage their shields.
  • Launch Vikings, but be wary of hit-and-run tactics since Phoenixes are much faster.
  • Use large groups of Marines, with a few Thors to support them if possible.
VS Zerg
  • Corruptors are very effective against Phoenixes.
  • Build Hydralisks, and be sure to research the Grooved Spines upgrade.
VS Protoss
  • Build Stalkers to combat them; research Blink to make it more difficult for them to escape.
  • Summon High Templars and use the Feedback ability to drain their energy and deal damage.
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Comments (289)

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rocket #448
rocket
4/27/2012
Vikings? Phoenix beat vikings I have tried it in battle.
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Mappy #580
Mappy
3/11/2012
they can actually kill mass voids :O :D
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Crazyperson #721
Crazyperson
3/17/2012
@Mappy: if its 10 vs 1 lol
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Mappy #580
Mappy
3/18/2012
@Crazyperson: not really... in 4v4 my opponent went voids only... i went phoenix only. focus fired and killed him badly. the battle ratio was 3:2. 3 phon for every 2 void. he eventually raged quit. 3 min later zerg raged quit because i keep supply blocking him...
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ThePraetor #477
ThePraetor
4/6/2012
@Mappy: were your Phoenixes fully upgraded?
Were the Void rays fluuy upgraded
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simon #919
simon
4/20/2012
@Mappy: Its cuz phoenix are the couter to voids :P
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ThePraetor #477
ThePraetor
5/2/2012
@Crazyperson: ya I think you ARE a Crazyperson
:P
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@simon: there is no counter. just response. the response to voids are phonixes or a bit more stalkers just like the response to fast colossi is more marauders. then you can stomp them and he must retreat and respond.

example. TvP

Protoss go fast colossi. marine and marauders go to inflict pressure. sees colossi. retreat. get mor tech labs. get more mauaders. go out. engage. toss retreats. chrono some immortals. terran retreats. gets more marines or tech to banshee. toss sees cloak banshees retreat and chrono a observer. go warp more stalkers.

logic behind response.
so marines counter immortals... but what about that colossi?
phonixes counter banshees... but you tech to robo. not stargate. and what about his bio army?
stalkers are not the "counter" but they work. you also need sentries to forcefield their bio army to stay alive. so stalkers sentries and observers are the response to bio army with banshees
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Mappy #580
Mappy
3/1/2012
useless usualy besides overlord sniping
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ThePraetor #477
ThePraetor
3/8/2012
@Mappy: LOL, and picking up workers at the mineral line and destroying them!
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Mappy #580
Mappy
3/10/2012
@ThePraetor: rage quit to mutas :D in 4v4 i always screw zerg with these and keep supply blocking them till they called me a noob
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Amridell #795
Amridell
3/15/2012
@Mappy: I use one with a void to kill queens. Queens kill Vrays 1 on 1 (I think), and so picking it up destroys it.
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Mappy #580
Mappy
3/18/2012
@Amridell: the only problom is that mutas tear up voids.
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rocket #448
rocket
4/21/2012
@Mappy: No they can kill vikings, siprisingly voidrays, mutas also they can harrass, stop harrass and one of my favorites getting like six and attacking a turtle terran by rushing my ground army up there then picking up tanks with pheonix so they can't do splash.
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Doncroft #307
Doncroft
2/22/2012
You need to add the Anion Pulse Crystal upgrade to the profile, Blizzard.
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ThePraetor #477
ThePraetor
3/8/2012
@Doncroft: they did
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Chobits #881
Chobits
2/21/2012
looking for the next coming soon
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Mappy #580
Mappy
2/12/2012
going to get buffed in hots for +2 range OPOPOPOPOPOPOPOPOPOPOPOPOPOP
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Doncroft #307
Doncroft
2/22/2012
@Mappy: It's not a buff; it's an upgrade at the Fleet Beacon, and it's not Heart of the Swarm; it's NOW.
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Mappy #580
Mappy
2/28/2012
@Doncroft: o.O
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IcyBear #695
IcyBear
1/31/2012
phoenix are my favorite unit for toss
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Mappy #580
Mappy
1/17/2012
They have a lack in firepower compared to its cost.
10 damage to non light... 20 damage to light
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LittlebigQc #882
LittlebigQc
1/31/2012
@Mappy: it's actualy very powerful againist ol drop
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Mappy #580
Mappy
2/28/2012
@LittlebigQc: very lucky to see a vac on its way there. most likely before the phonixes engage the marines have gotten out. o.O good for takeing out banshiees
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Protossnam #131
Protossnam
1/8/2012
Use Graviton Beam to lift some terrible units: Tank, Immortal or Archon and finish them with Stalkers.
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thecurrupted #246
thecurrupted
1/10/2012
Thats the point, like those damn Seige tanks in seige mode that you cant even apprach.
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UrLifeForIU #777
UrLifeForIU
2/10/2012
@Protossnam: Take off archon. They are massive, and are now perfect counter against pheonix
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NerdFury #309
NerdFury
1/4/2012
In 4v4 I go entire matches without building anything but phoenix.
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thecurrupted #246
thecurrupted
1/10/2012
4vs4 doesnt count for anything, neither does 3vs3 or 2vs2
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TrojanPilot #446
TrojanPilot
1/1/2012
They should be able to lift up the massive units...THOSE FATTIES!
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ValleKnight #936
ValleKnight
12/20/2011
Phoenix, are, so powerful against mutalisks! They are acutally the very counter if you micro. Try and micro 200/200 mutas
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Timoteo #397
Timoteo
11/24/2011
Micromicromicro lol
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Vhailor #430
Vhailor
11/1/2011
How do you make them attack while moving exactly? I tell them to move to a location, and they don't fire while moving. Is there a certain keyboard command or something to make them do it?
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rocket #448
rocket
11/20/2011
@Vhailor: you can make them attack and fly just by running away from an enemy, the will turn around still moving away and fire if the try's is hostile.
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marionette #368
marionette
12/13/2011
@rocket: and don't for get to keep them in range
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Vhailor #430
Vhailor
12/18/2011
@marionette: With a range of 4, they're going to end up getting hit as they move anyway. Makes the manuverability kinda pointless.
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rocket #448
rocket
12/22/2011
@Vhailor: Well mutas hae to stop to attack so when the phoenixes attack while going backwards the mutas have to stop and if they are locked by attack move they won't hit the phoenixes since they are moving to fast.
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StarFighter #202
StarFighter
10/26/2011
I got 200/200 phionexes Missle turret.
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ThePraetor #477
ThePraetor
12/3/2011
@StarFighter: Really?????????

that would be VERY BAD!
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Mappy #580
Mappy
3/20/2012
@StarFighter: send in mass probes to take out the turrets