The Raven is an all-around workhorse that combines the functions of a surveillance drone and a combat engineer. A common sight among the fringe-world colonies, these robust air-mobile vehicles are built to operate independently in harsh climates. Ravens excel in protection and reconnaissance due to their defensive Auto-Turrets and their advanced sensors, which can detect cloaked or burrowed enemies. The Terran Dominion initially designed the Raven to give low-level protection to its most isolated outposts, but recently the Raven has been used in escalating levels of conflict to replace the older and costlier Science Vessel.
Basic information
| Race: |
Terran |
| Life: |
140
|
| Energy: |
200
Starting: 50
Regeneration: 0.562
|
| Armor: |
1
(1)
|
| Movement: |
Normal
Acceleration: 2
Turn Rate: 999.844
|
| Attributes: |
Light -
Mechanical
|
Production
| Producer: |
Starport |
| Hotkey: |
R |
| Requires: |
Tech Lab
|
| Cost: |
100
200
|
| Supply: |
2 |
| Build time: |
60 |
Combat
| Upgrades: |
Corvid Reactor
Increases the starting energy of Ravens by 25.
- Hotkey: T
- Cost:
150 150
- Build time:
110
Durable Materials
Extends the timed duration of Raven Auto-Turrets and Point Defense Drones.
- Hotkey: D
- Cost:
150 150
- Build time:
110
|
| Ability: |
Build Auto-Turret
Automated defensive turret. Times out after 180 seconds.
Can attack ground and air units.
Seeker Missile
Deploys a Seeker Missile which activates after 5 seconds and pursues the target unit, dealing 100 splash damage upon contact.
Build Point Defense Drone
Uses a laser to shoot down enemy missiles. Cannot target special attacks. Times out after 180 seconds.
Each shot consumes 10 energy.
Detector
This unit can detect cloaked, burrowed, and hallucinated units.
|
- Support craft with detection capabilities. It can also deploy Auto-Turrets and Point Defense Drones.
- Use it to reveal cloaked/burrowed units or hallucinations and to support your troops.
- Vulnerable to enemy fire, so keep it protected and hot-keyed to a different control group.
- Do a diversionary assault on the front of the enemy base while you use a few Ravens to deploy Auto-Turrets behind the enemy’s mineral line.
- Launch Point Defense Drones to protect your units from enemy missiles.
- Corvid Reactor: Increases the starting energy of Ravens by 25.
- Durable Materials: Extends the timed duration of Raven Auto Turrets and Point Defense Drones.
- Place Missile Turrets behind your mineral line and send in Marines or a couple Thors.
- Use Ghosts to drain the Ravens’ energy by means of EMP rounds.
- Use the Queen in tandem with a few well placed Spore Crawlers.
- Don’t clump up your units and always attack from two sides at once.
- Mutalisks are the best to take them down due to their superior speed.
- If you have Hydralisks, be sure to have the Grooved Spines upgrade and always attack from two sides at once or spread out.
- Cover your probes with Photon Cannons.
- Focus fire the Ravens using Stalkers.
- Use the High Templar Feedback ability to drain their energy and deal damage. If the Raven’s energy reserves are full, they will die in one cast of this ability.
- The Phoenix is fast and does extra damage against Ravens.
* Requires Heart of the Swarm expansion pack
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